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How game companies make the right match for online players

from Polygon

Each and every time you are matched in an online game, there's a lot of mathematics going on under the hood. Game companies are investing more time and effort into effective match-making, because it keeps players from straying to rival attractions. That was the view of Josh Menke, speaking at Game Developers Confrence last week on "Skill, Matchmaking, and Ranking Systems Design." Menke has been working on skill systems for more than a decade, including work on World of Warcraft, Starcraft II, Diablo III, Hearthstone, Call of Duty: Black Ops II and Halo 5. He is currently a senior systems designer at Activision. more

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