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Preparing to release your game or demo? Read this first!

from Gamasutra

Mike Stumhofer writes: "We released the demo for our turn-based, tactical RPG 'Depth of Extinction' on Halloween, and it had a successful start for a game from an unknown developer. In the first two weeks of release, the demo was featured on both itch.io and GameJolt and downloaded more than 1,400 times. I've collected some tips from our experiences that may help you have a successful launch of your demo." more


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