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The future of the European games industry is written in the telecom regulations

from Gamesindustry.biz

Without a good telecommunication infrastructure, there would not be a European games industry. Without a balanced European telecommunication regulation, there would be a much smaller European games industry. Year by year, the games industry is relying more and more on telecommunication networks. The first major online multiplayer PC games were introduced about 25 years ago. Now even casual single player mobile games require a constant server connection to operate. Twenty years ago it was enough to provide sufficient download speeds. Now people are streaming themselves while playing games, and by doing so they are pushing the limits of upload speeds. In a not so distant future we will see the next generation of cloud gaming solutions once again motivating people to invest in faster Internet connections. more


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