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One of the oldest design issues that have plagued RPG-based design has been the "hoarder syndrome," where players will refuse to use life-saving items and instead hoard them for some time in the future. At its worst, hoarder syndrome can make a game worse to play due to...

source: Gamasutra

Each year brings a new wave of fresh-faced developers ready to take over the world with their best game ideas, and the prospect of jumping straight into indie development and doing it your way is certainly exciting....

source: Pocket Gamer

Ubisoft has partnered with Tencent to bring a selection of Ketchapp's mobile games to China. Ketchapp was purchased by Ubisoft back in 2016, and is the developer behind titles like Hoverboard Rider, Skyward, and the controversial Threes...

source: Gamasutra

The Academy of Interactive Arts & Sciences (AIAS) has announced the nominees for the 21st DICE Awards. The games featured in main categories of this year’s awards are as familiar as you would expect. Breath of the Wild, PUBG, Super Mario Odyssey and Uncharted: The...

source: Thumbsticks

Spain's indie dev scene is to receive a welcome boost in funding after the government announced a $8 million (€6.5 million) grant for the sector. The funds are aimed at games companies with a turnover of less than €2 million...

source: GamesIndustry.biz

"We need to stop glamourizing overwork as a badge of honor" That's Anna Hollinrake’s message to students looking to get into the industry. Hollinrake is a senior artist at Climax Studios and one of 2017's BAFTA Breakthrough...

source: Develop


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