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Sometimes, as borders erode, new fissures form in their wake. In 2019, more games flowed between PC and other platforms than ever before, but a single major division cracked the PC gaming landscape in half. This year’s central throughline was undoubtedly the titanic...

source: Kotaku

When Steam announced that it would begin to accept Bitcoin in 2016, the gaming world knew that something huge was about to happen. Steam’s heavyweight and tastemaker status not only meant that other gaming platforms would feel the need to follow suit, but it ushered...

source: Gamasutra

If there is one universal truth in the games industry, it's that being an indie is hard. It comes with a whole suite of challenges and pitfalls that small teams without specialist staff are largely unequipped for. Success in the indie...

source: GamesIndustry.biz

The best-selling video game of all time is an indie. The second-best-selling video game ever is arguably an indie one, too. That’s not to conflate return with value, but it illustrates an undeniable fact: even in this era...

source: Built In

What does 2020 have in store for gaming? A leading expert predicts that indie developers will be forced to collaborate more with publishers and that more indie developers will enter the market. With the gaming world, it's also likely that more spin-off games and sequels...

source: Digital Journal

With discoverability in the mobile gaming market becoming harder and harder, we've decided to shine the spotlight on the amazing and interesting indie developers out there. So welcome to the Indie Spotlight, where each week a developer...

source: PocketGamer.biz


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