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Register for Global Game Jam 2015 — Deadline 15 January
Global Game Jam is January 23-25, 2015. #WhereWillYouJam?

Your last chance to register a GGJ 2015 location is coming up on 15 January. Join the world’s largest game jam in one of the hundreds of locations in 70 countries!

Find a location near you and sign up to participate. If there isn't a location close by, consider starting a jam site.
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Webinar Wednesday on 21 January Discusses The Evolution of the Videogame RPG
Join host Chris Crowell and special guest Mike Breault, as designer and author Patrick Holleman presents this fascinating look at RPG history. The Role Playing Genre has become a hugely popular one in the videogames market because of titles like Skyrim, Mass Effect, Dragon Age, Final Fantasy and World of Warcraft. The history of the videogame RPG, however, is a long and strange one. The RPG was born and grew up in the tabletop space in the unforgettable form of Dungeons & Dragons. The design work in Dungeons & Dragons was so incredibly comprehensive that videogame designers attempting to make their own RPGs had to employ unusual strategies to distinguish their games. Usually this meant focusing on one aspect of the D&D source material and embellishing it. This produced many of the classic RPGs that we revere. But what happens when a new generation of designers comes along and takes the descendants of Dungeons & Dragons as their foundation? Then we start to see what happens when a specialization is taken to a wholly new extreme. We'll take a look at the two major waves of videogame RPG history and how designers have dealt with the inescapable influence of their tabletop forebears. Register now!

The IGDA hosts weekly webinars surrounding topics in the game industry. Watch for more information on sessions and to register. Recordings of past webinars can be found here.

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Upcoming Events

Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.

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Event Highlight: Apps World Germany — IGDA Members save 15%
Apps World is the leading global multi-platform event in the app industry and new for 2015 is the inaugural Apps World Germany taking place at CityCube, Berlin on 22-23 April.

Apps World will be bringing the popular, interactive engaging format to Berlin with workshops taking place alongside the buzzing exhibition hall, live hackathons, start-up demos and 6,000+ developers, marketers, platform owners, device manufacturers and operators expected.

Gaming Apps have sat at the heart of Apps World in Europe and the Gaming stage is excitedly joining the line up for Apps World Germany. Confirmed speakers include; Ian Livingstone, Co-Founder Games Workshop and Miika Tams, Vice President Games at Rovio Entertainment.

To register and learn more about Apps World Germany, visit IGDA members, click here for discount information (requires log in).

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The IGDA is Preparing for GDC 2015
Each year, the IGDA hosts several events during GDC week, all of which require sponsorship support to become a reality. Support opportunities are available at many different levels (PDF) including in-kind donations for Scholars, drawings, and more. Please consider giving back and supporting your community.

Volunteer opportunities are available! Visit to learn more and submit an application. Volunteer application closes 18 January at 10PM PST.

IGDA members can save US$75 on their GDC 2015 All Access Pass or Main Conference registration. Click here to log in and get your discount code.

The IGDA discount code cannot be combined with other discount promotions, including group discounts, alumni rates, exhibitor discounts, other special discount offers or previously purchased or registered passes. All discount codes are subject to review and are limited to one discount per registration.

Watch this mailer and for details!

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Partner Highlight: Students — Win a trip to GDC from Microsoft
Ready. Set. Game On! Game Students: you could win an all access pass and free trip to the 2015 Game Developer’s Conference! Submit a game that runs on a Windows Platform by 9 February. Microsoft will select three teams as winners and provide them all-access passes and a travel stipend to attend GDC 2015! Click here to learn more. Read full details, official rules and regulations.

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Partner Highlight: The Game Outcomes Project, Part 2: Building Effective Teams
Game Outcomes Project
Part 2 of the Game Outcomes project digs deeper into the data from its game developer survey, and finds that three different models of team effectiveness are remarkably closely correlated with game project outcomes. It provides convincing evidence that team culture plays an enormous role in the success or failure of game projects, and offers many insights into the important of different aspects of culture on ROI, critical success, achievement of project goals, and the chance of project delays. Click here to read the report.
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C++ and Lua apps love Windows
$1000 of rewards when you bring your game apps to Windows using Marmalade.

Marmalade, the top-rated, cross-platform app development tool, in collaboration with Microsoft, are running a new offer for developers and game makers who are keen to deploy their games using Marmalade to the Windows Stores for phone, tablet and PC. Indie makers of innovative and engaging games who want to reach a broader audience of millions of players can take part, and if successful will receive a package of bonuses including priority review for Windows store promotion, a License to Windows 8.1 Pro, a Windows Phone device and a Marmalade License, plus a $100 PayPal voucher.

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Promoted by [Marmalade]

Support IGDA Member Projects on Kickstarter and Indiegogo
Many of our members, affiliates and partners rely on several popular crowdfunding platforms to build their communities and financially support their work. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.

If you would like to have a project you’d like showcased on one of our pages, fill out the application form here.

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Miss an issue of IGDA Insider? Click here to visit the Insider archive page.

Music is passion - Be passionate!

"Dynamedion is the perfect choice when it comes to game music.

Dynamedion stands for:
- Top-notch quality
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- Straight-forward project management

We'll make your game sound great! We promise!"
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FRIMA goes Procedural with Houdini

FRIMA recently brought procedural generation of game content into their production pipeline by using Houdini to generate geometry, animation, game assets and game levels. Houdini’s node-based workflow has given them the tools to work through a wide range of game production challenges.


Video game based on ancient story aims for audiences in Iran, beyond
It's estimated that there are 20 million gamers in Iran, where half the population is under 25 years old. Last year, the Obama administration eased sanctions on Internet services in Iran, giving a boost to the game market. Two entrepreneurs with Iranian roots hope to make an international splash with their new game, Seven Quests. The online multiplayer game is an update of a 1,000-year-old Iranian poem, the "Shahnameh," or the "epic of the kings." The hero is Rostam, the Persian version of Hercules.
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Rare video game is on eBay for $100,000
A rare Nintendo video game from the 1980s has sparked a frantic bidding war on eBay, with the item now expected to sell for over $100,000. Stadium Events is a fitness game made by Japanese firm Bandai in 1987 for the original Nintendo Entertainment System. It is known among industry experts as being one of the the rarest-ever NES games due to a recall by Nintendo, which planned to release it under its own name.
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Publishers initially turned down 'Life Is Strange' video game because of female lead
Although sexism in video games is often discussed, it's still, obviously, a major problem in the industry, at least according to Dontnod, the developer behind upcoming title "Life Is Strange." In a recent developer's diary video, "Life Is Strange" creative director Jean-Maxime Moris speaks about how several publishers originally turned down the title because of its female lead, some even insisting that the lead character be male. Fortunately, Square stepped in and saved the day, agreeing to publish the game as is, which releases later this month.
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Kabam expands into LA by snapping up 2 local studios
Free-to-play game company Kabam is expanding into Los Angeles by buying up local studios Tapzen and Magic Pixel Games and rolling them into a new Kabam-branded outfit in Culver City. This is notable because it represents a sigificant effort on Kabam's part to strengthen its presence in Hollywood; the company is embracing development of games based on popular movie licenses and has reported remarkable profits from a F2P game based on the "Hobbit" films.
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Alexander Bevier, Editor, IGDA 

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