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IGDA NEWS

Are You Ready for GDC 2015?
IGDA
IGDA Membership Promotion @ GDC 2015
Considering signing up for an IGDA membership or renewing soon? The IGDA has partnered with Razer™, a world leader in connected devices and software for gamers, to provide new and renewing IGDA members with a great incentive! For those signing up for a 1-year membership, you can receive a Razer™ DeathAdder Chroma mouse, and if you sign up for a 2-year membership, you can receive a Razer™ BlackWidow Chroma keyboard. Quantities are limited so don't hesitate to visit the IGDA booth in Moscone's South Hall lobby during GDC week to take advantage of this great offer! The IGDA thanks Razer™ for their great support of the organization!

IGDA's Annual GDC Networking Event Scheduled for Tuesday, 3 March
Join the IGDA for its annual GDC Networking Event from 6PM - 9PM PST at the Children’s Creativity Museum. Sponsored by Microsoft Studios, Sony, Tripwire Interactive, and Lionbridge Game Services, highlights of this year’s event include:
  • Drinks and light snacks
    • IGDA members will receive two (2) complimentary drink tickets (while supplies last)!
  • Stop-motion animation demo lab
  • Karaoke
  • Photobooth by Magbooth
  • Demos from by the IGDA Foundation's GDC Scholars and Intel Scholars
  • Sessions of Coffee: A Misunderstanding with Squinky Kiai
  • A celebration of the IGDA Executive Director's 50th birthday
RSVP now at https://2015igdagdc.eventbrite.com.

Watch this mailer and www.igda.org/GDC2015 for more IGDA @ GDC 2015 details as they’re finalized!

IGDA @ GDC 2015 Sponsorship Opportunities Still Available
Each year, the IGDA hosts several events during GDC week, all of which require sponsorship support to become a reality Support opportunities are available at many different levels (PDF), including in-kind donations for Scholars, drawings, and more. Please consider giving back and supporting your community.

Partner Highlight: GDC, the world's largest and longest-running professionals-only game industry event, is less than two weeks away!
This year, don't miss:
  • Over 500 sessions by industry leaders, including:
    • Designing for Empathy with Sensory Replication in D4
    • Transitioning from Linear to Open World Design with Sunset Overdrive
    • Infinite Play
    • Hearthstone: How to Create an Immersive User Interface
    • Game < Design
    • See all announced sessions »
  • More than 300 exhibitors and sponsors on the vibrant Expo Floor
  • Playable games at GDC Play and the IGF Pavilion
  • Interactive spaces, including the Videogame History Museum, Wheel of Whimsy by iam8bit, and Shut Up & Sit Down: A Lovely Tabletop Lounge
  • A week of exciting GDC networking events and parties
  • The 17th annual Independent Games Festival and 15th annual Game Developers Choice Awards
GDC Online Registration Closes 26 February
Register for GDC 2015 before 26 February to save up to $300 on select passes! IGDA members receive an additional $75 in savings on All Access or Main Conference Passes.* Click here for discount information (requires log in).

Choose your pass and register now!

*Savings calculations are based on the difference between the current savings scenario (online rate) and maximum cost scenario (onsite price). Discount code cannot be combined with other discount promotions, including group discounts, alumni rates; IGDA membership discounts, other special discount offers, or previously purchased or registered passes. All discount codes are subject to review.
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Meet the 2015 Intel Scholars for GDC 2015
IGDA
The IGDA Foundation is proud to be a part of the Intel’s recently announced diversity initiative. As part of this effort, an inaugural group of IGDAF Intel Scholars attend the 2015 Game Developers Conference in San Francisco and have a once in a lifetime experience. We’re thrilled to be able to offer this opportunity to these extraordinarily talented and deserving women, who are all students pursuing degrees related to game development. Learn more about the recipients here: http://foundation.igda.org/2015-igdaf-intel-scholars/

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Upcoming Events

Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.


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SPONSORED CONTENT


Webinar Wednesday on 25 February: Leadership & Production
IGDA
Join Keith Fuller as he hosts another Leadership & Production Wednesday Webinar. Register now!

The IGDA hosts weekly webinars surrounding topics in the game industry. Watch www.igda.org/webinars for more information on sessions and to register. Recordings of past webinars can be found here.

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Event Highlight: Call for Papers for MobiGames 2015 — 1 March 2015 Deadline!
IGDA
The SIGMOBILE group of the ACM is conducting its second Mobile Gaming workshop! They will bring together practitioners as well as interested researchers to discuss the latest developments in this growing field - identifying what has been achieved and both the challenges and promises that lie ahead. If you'd like to participate, act quickly! The Call for Papers closes on 1 March 2015. For more information, visit http://www.sigmobile.org/mobisys/2015/workshops/mobigames/
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• Functional & Localization Testing
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Get Ready for LocJAM 2: 22 February - 1 March
IGDA
This world is yours. You know its landscapes, people and creatures better than their first creator ever did. You start to reshape it and what was distant and obscure becomes close and familiar. Funny jokes, touching songs and stirring speeches now vibrate with a new and unexpected energy. Now you are a game translator, now you translate worlds. LocJAM is a non-profit video game translation contest that allows everyone, from amateurs to veterans, to share the experience of translating a video-game together. Attend the free workshops, discuss your solutions on the online group, and see if you can get crowned by the jury!

Learn more at www.locjam.org.

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Attention Students: Apply for an E3 Scholarship!
IGDA
We are pleased to announce that IGDA Scholarship Applications are now open for the 2015 E3 Expo! The program is open to all undergrad and graduate students, as well as those who have graduated up to six months before the Expo, in fields relating to game development. Applications must be submitted by 24 March 2015; please see http://scholars.igda.org/how-to-apply/ for rules and the application form.

Awarded to the best and brightest students in game development disciplines, the IGDA Scholars program gives recipients an unmatched E3 experience with a pass, industry mentorship, and local studio tours. Read more at: http://bit.ly/1z46wqI.

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Support IGDA Member Projects on Kickstarter and Indiegogo
IGDA
Many of our members, affiliates and partners rely on several popular crowdfunding platforms to build their communities and financially support their work. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.

If you would like to have a project you’d like showcased on one of our pages, fill out the application form here.

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INDUSTRY NEWS


What would you choose for Video Game Hall of Fame?
Rochester Democrat and Chronicle via USA Today
In an acknowledgment of the shift toward technology in toys, a museum in Rochester, New York, has established the World Video Game Hall of Fame. The first inductions are set for June. Already home to the National Toy Hall of Fame and the International Center for the History of Electronic Games, The Strong National Museum of Play will have more than four decades of video game history to sift through.
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C++ and Lua games love Roku
[Marmalade]
Big rewards when you bring your game apps to Roku using Marmalade.

Marmalade, the top-rated, cross-platform app development tool, in collaboration with Roku, are running an offer for developers and game makers who want to deploy their games to the leading streaming platform for the TV – Roku. Makers of innovative and engaging games who want to reach millions of TV units can take part without needing to rewrite their apps – just by optimising and deploying to Roku 3, Roku 2 and the Roku Streaming Stick using Marmalade. If successful developers will receive a package of bonuses including a 6 month Marmalade Plus license, Roku 3 player and $100 Amazon voucher.

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Promoted by [Marmalade]


Could analyzing how humans think make better video games?
Popular Science
Alexandra Ossola writes, "Recently, on a cold, solitary evening, I decided to reprise one of my teenage pastimes: I played Super Mario 64. At first it was a little different than I remembered — the picture grainier, the music tinnier, my computer keyboard unnatural as I tried to put Mario through the classic moves I would have completed with finesse with an old-school Nintendo controller. But as I got my bearings in this uncanny digital world, I looked up at the clock and an hour had passed. I thought it had been ten minutes. This is called playing in a flow state, according to Edward Melcer, a doctorate student in computer science at the New York University Polytechnic School of Engineering."
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Get hands-on experience collaborating with other students to produce games under the guidance of leading industry professionals in the San Francisco Bay Area—the epicenter of game development. Apply now to Academy of Art University's School of Game Design!
Procedural: A Better Way

With each new generation of gaming hardware, the pressure to build bigger worlds populated by highly detailed content is reaching a boiling point. Studios are struggling to meet deadlines and contain costs. There must be a better, smarter way that makes it easier to create game art with the team you have.


Video games: The ultimate spectator sport?
The Wall Street Journal
More fun to watch than it might seem, watching people play videogames has become a huge business — from PewDiePie to Twitch to League of Legends tournaments. Here are three ways to find out what all the cheering is about.
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Find your focus as a developer
Gamasutra
Your focus is the heart and soul of your business. It sets you apart, establishes your identity, and forms the foundation of your brand. It's also the framework within which you'll make every decision affecting your company and your games. It says what you will do, but more importantly it says what you will not do, writes Josh Sutphin.
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The thin line between profiting from online harassment, and preventing it
Polygon
The free-to-play MMO War Thunder allows players to use cosmetic items to decorate their World War II-era tanks and planes in game. But nationalism, racism and plain old trolling have become a serious problem in the game's online community. To combat abuse, developer Gaijin Entertainment has started charging players for national flag decals that used to be free. Gaijin sees it as making it more painful for bad actors to abuse other players, but many in the community see it simply as monetizing harassment.
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Report: Microsoft plans to finally make Xbox One development more accessible to everyone
GamePolitics.com
According to The Verge, Microsoft will finally make good on its promise (long before the Xbox One was released) to make every Xbox One system capable of becoming a development kit. In the old days, if you wanted to develop on the Xbox platform. you either had to buy an expensive development kit unit or use the XNA framework on the PC.
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Tristin Hightower, Editor, IGDA 


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