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IGDA NEWS

Sponsorship Opportunities for IGDA @ E3
IGDA
At E3 (16-18 June 2015), the IGDA is planning to host an industry networking event — similar to the very successful gatherings held at E3 2013-2014. We're currently accepting sponsorships for the event! If you or your company might be interested in being involved and supporting the IGDA's great outreach, please contact Kate Edwards.
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SAVE THE DATE! IGDA Leadership Summit in Seattle, 2-3 Sept. 2015
IGDA
Building on its legacy running the successful IGDA Leadership Forums of the past, the International Game Developers Association is excited to announce the launch of a new version of the event, the IGDA Leadership Summit! This focused event will highlight key strategies and skill sets required for exhibiting leadership in today’s evolving game industry. From executives and business development to producers, artists, writers and programmers, the goal of this event is to help the developer community to become better leaders regardless of their level or function, towards to the goal of creating engaging, successful games. This is a prime opportunity to learn from seasoned game industry professionals and improve your ability to exhibit leadership not only in business relationships but also in your creative expertise. Also, this year’s Leadership Summit will also highlight the timely theme of industry diversity and how we can take practical steps in ensure inclusive work environments.

Heading to Seattle for PAX Prime? The Leadership Summit takes place just two days following that major event – extend your stay in the Seattle summer and be ready to be challenged by dynamic speakers in both a keynote lecture and workshop-style learning environment.


For more information, please check the IGDA Leadership Summit website. Space is limited so make your travel plans as soon as possible with special discounts on flights and accommodations (special rates on the event hotel are valid only to 2 August). Event passes will be going on sale soon!

For interested parties who would like to support this important event, sponsorship packages starting as low as $500 are available now! Contact sponsors@igda.org for more information.

We hope to see you there!

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SPONSORED CONTENT


DSS 2014 — Employment Report Now Available!
IGDA
As a follow-up from the IGDA's 2014 Developer Satisfaction Survey, the newly released Employment Report (PDF) focuses on the sub-set of DSS survey questions that pertained to working conditions. Thus this report covers working/crunch time as well as issues with compensation, quality of life, and benefits. As the data allows, the report also includes information about the features of the contemporary workplace and the industry job market as well as their evolution. Click here to view the PDF.
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Benefit Highlight: IGDA Members Enjoy Deep Discounts on entire GUNNAR catalog through E3
IGDA
The GUNNAR Game Dev discount program is BACK and better than ever for 2015! All IGDA members are pre-qualified to take advantage of deep discounts on the entire GUNNAR catalog from GDC 2015 to E3 2015. Apply now at Gunnars.com/gamedev to get in this discount program.

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Upcoming Events

Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.


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Event Highlight: IGDA Members Save US$25 on Power of Play Registration this Weekend
IGDA
On 15 & 16 May, Washington Interactive Network brings you Power of Play, the B2B game industry event in Seattle, US. Come join us as we bring together industry executives and independent game developers to hear about the new trends and innovations and the opportunities it creates as well as first hand opportunity to play with the latest video games created by independent game developers at our Indie Game Expo. The 2015 event will also include networking opportunities and reception, the 4th Annual Seattle Independent Game Competition, two days of speakers, discussions, post mortems, as well as our always popular "Legends of Games" panel with Chris Taylor, Wargaming, Brian Fleming, Suckerpunch, Lou Fasulo, Z2, Jeff Strain, Undead Labs, moderated by Ed Fries.

Be there or be where? Go to www.PowerOfPlay.us for registration and more information.
Click here for IGDA member discount information (requires log in).

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Contribute to the Developer Economic Survey from VisionMobile
IGDA
How will IoT play out in your ecosystem? Is HTML vs. Native still relevant? Are you using AWS, Azure or Google Cloud? Which are the hottest IoT verticals? These are some of the questions that our friends at VisionMobile address through their Developer Economics research, so take their quick survey and make your voice heard.

Participating is easy — take the 10-minute Developer Skill Census survey and enter a draw to win prizes such as an iPhone 6, an Apple Sports Watch, an Oculus Rift Dev Kit, and many more. A free chapter from one of VisionMobile’s premium paid reports will also be given immediately upon completion, taking a close look at app profits & costs.

Now in its 9th edition, the Developer Economics research program tracks developer sentiment across platforms, revenues, apps, tools, APIs, segments and regions. This is the most ambitious developer survey to date, spanning across mobile, IoT, desktop and Cloud. The key insights from the survey will be given back to the community as a free download in late July. So tap into the same pool of knowledge that enterprises like Intel, Google, and Amazon swim in and get a chance to win some prizes while you’re at it.

Take the survey here: http://vmob.me/DE3Q15IGDA

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Support IGDA Member Projects on Kickstarter and Indiegogo
IGDA
Many of our members, affiliates and partners rely on several popular crowdfunding platforms to build their communities and financially support their work. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.

If you would like to have a project you’d like showcased on one of our pages, fill out the application form here.

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IGF China Call for Submissions
IGDA

The Game Developers™ Conference China (GDC China), the premier professional conference for creators of video games and interactive entertainment in Asia, will be returning to Shanghai, China on 25-27 October at the Shanghai International Convention Center.

Along with GDC China comes the Independent Games Festival (IGF) which encourages innovation in game development and recognizes the best independent game developers. Act fast and submit your game before 20 July to be considered for the 7th annual IGF China.

Learn more & review submission guidelines prior to submitting, please click here.

Submit an entry in English
Submit an entry in Mandarin

For more information, please visit GDC China or email Echo.Li@ubm.com.

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INDUSTRY NEWS


This teeny device lets you make — and play — your own games
The Huffington Post
A new gaming device is raising money through Kickstarter in the hopes of bringing a bit of entertainment — and education — to the masses. It's the latest version of Arduboy, which programmer Kevin Bates first demonstrated last year as a way of showing off his resume alongside a miniature version of "Tetris." The new Kickstarter aims to raise $25,000 to produce a new version of Arduboy which will allow people to play 8-bit games and even create their own.
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New video game puts you in the shoes of an Alzheimer's sufferer
Mashable
The heavy chime of a clock wakes you in a vaguely familiar living room. Scattered keepsakes on tables drop hints at the people who have passed through here, but you can't quite piece them together. The photos hanging on the walls capture smiling faces you don't wholly recognize, even if one of them is yours. This is the opening scene of Forget-Me-Knot, a new video game that puts its players in the shoes of someone battling Alzheimer's disease and dementia. Alexander Tarvet, a student in Abertay University's Game Design & Production Management program in Dundee, Scotland, aims to use the game to raise awareness of the brain disease, in which a person's memory, thinking and problem-solving skills progressively worsen over time.
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Missed an issue of IGDA Insider? Click here to visit the Insider archive page.


Navigating levels using environmental narratives
Gamasutra
Using environmental cues to draw the player forward and communicate information: A deep look at the technique, with plenty of examples from notable games.
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The race to control video games using your mind
The Verge
Virtual reality and the ability to control things with our minds are two flights of fancy that have long enchanted scientists and sci-fi geeks alike. The first is rapidly heading toward becoming a reality thanks to the explosive interest in the Oculus Rift, but the second is in active development. The NeuroGaming Conference and Expo that took place in San Francisco recently offered a good opportunity to see what the next frontier of gaming might look like after VR takes hold. For now, though, it’s a trend very much in its infancy.
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Even in the minor leagues, video game team is living the dream
Los Angeles Times
After taking a red-eye out of Georgia to check on his employees, Ethan Smith arrives in the late morning at the house on a quiet street in Santa Monica. He stops in the foyer and laughs at the state of the place. It looks like a frat house. Day-old breakfast sits in a pan on the stove. Spillage from fast-food cups forms sticky rings on the coffee table. Blinds cast the living room in darkness. It's almost noon, and his employees are still asleep. "I wanna get mad. I really do, but this is just the typical gamer lifestyle," says Smith, co-owner of the Team Fusion video gaming team.
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This game about nuclear war is a big joke
Polygon
Republic's ICBM is a one-joke video game. It might take you a while to get the joke. You might even finish the game and wonder if you somehow missed the point. Or it might make you actually laugh out loud. But still, it's a joke. It manages to poke fun at a lot of different things, all at the same time, including itself, the world of video games and you, the player.
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Cooperative video games may have a positive effect on helpfulness
Science World Report
It turns out that video games can have a positive effect on being social. Scientists have found that those who play video games cooperatively may improve in terms of generalized helpfulness. In this latest study, one researcher wondered about the implications of teaming up with others in video games and how this differs from playing alone, competitively, or not at all. That's why he and others decided to examine how cooperating with other players affected the players.
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