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MS in Computer Game Development

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DSS 2014 — Employment Report Available
As a follow-up from the IGDA's 2014 Developer Satisfaction Survey, the newly released Employment Report (PDF) focuses on the sub-set of DSS survey questions that pertained to working conditions. Thus this report covers working/crunch time as well as issues with compensation, quality of life, and benefits. As the data allows, the report also includes information about the features of the contemporary workplace and the industry job market as well as their evolution. Click here to view the PDF.
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SAVE THE DATE! IGDA Leadership Summit in Seattle, 2-3 Sept. 2015
Building on its legacy running the successful IGDA Leadership Forums of the past, the International Game Developers Association is excited to announce the launch of a new version of the event, the IGDA Leadership Summit! This focused event will highlight key strategies and skill sets required for exhibiting leadership in today’s evolving game industry. From executives and business development to producers, artists, writers and programmers, the goal of this event is to help the developer community to become better leaders regardless of their level or function, towards to the goal of creating engaging, successful games. This is a prime opportunity to learn from seasoned game industry professionals and improve your ability to exhibit leadership not only in business relationships but also in your creative expertise. Also, this year’s Leadership Summit will also highlight the timely theme of industry diversity and how we can take practical steps in ensure inclusive work environments.

Heading to Seattle for PAX Prime? The Leadership Summit takes place just two days following that major event – extend your stay in the Seattle summer and be ready to be challenged by dynamic speakers in both a keynote lecture and workshop-style learning environment.

For more information, please check the IGDA Leadership Summit website. Space is limited so make your travel plans as soon as possible with special discounts on flights and accommodations (special rates on the event hotel are valid only to 2 August). Event passes will be going on sale soon!

For interested parties who would like to support this important event, sponsorship packages starting as low as $500 are available now! Contact for more information.

We hope to see you there!

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Tokyo Games Show & CEDEC Scholar Applications Now Open
The IGDA Scholarship program is excited to announce that IGDA Japan has opened up scholarships for Tokyo Game Show (TGS) & the Computer Entertainment Developers Conference (CEDEC)! We are thankful to the Computer Entertainment Supplier's Association for their generosity and for providing up and coming talent with this opportunity. Students across the globe, studying all game industry related disciplines are welcome to apply. Events for CEDEC will be held 25-28 August in Yokohama, Japan. Events for Tokyo Game Show will be held 16-20 September in Chiba City, Japan.

Last year students toured Aiming, GeePlus, GREE, Lando Ho!, Tayutau K.K., and Ubiquitous Entertainment! Eighteen students will be picked this year for this amazing opportunity so don't hesitate and apply now! The deadline for applications is Monday, 6 July 2015 so spread the word and apply today! Please visit for more information.

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Industry Book List Published by IGDA Japan
IGDA Japan has been gathering input for several months to publish a list of game industry-related books. The spreadsheet details why the presented books are worthwhile and why they should be read. Check out the list of recommended books here. 2014’s list of recommended books can be found here.
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Partner Highlight: Startup Unicorns and Enthusiasts!
Get Ready for the $100 Million Startup Search

Are you looking for funding? The F50 team will be accepting 100 startups into our network and set the stage to connect online and in-person with hundreds of professional, accredited investors from the Bay Area and around the globe. We are currently selecting startups for our largest class yet: Season 5. F50 saves founders time by simplifing the funding process: connect with the F50 Private Investor Network without any transaction fees or equity! Interested? Apply Here!

Not a Founder? Know the next Unicorn? F50 loves sharing! If you know great startups that need up to $5M in funding, share their info to

Get in. Get funded. Get back to building your startup.

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Upcoming Events
  • Nordic Game Conference (20-22 May, Malmö, SE): IGDA members save 20%
  • Betting Awards (3 June, Moscow, RU)
  • Russian Gaming Week (3-4 June, Moscow, RU): IGDA members save 5% on
    Expo passes
  • Mobile Gaming USA (10-11 June, San Francisco, US): IGDA members save US$150
  • GDC Europe (3-4 August, Cologne, DE): IGDA members save €50
  • SIGGRAPH (8-13 August, Los Angeles, US): IGDA members save 10%
  • eSports Conference (9-10 September, San Francisco, US): IGDA members save US$1300
  • GDC China (25-27 October, Shanghai, CN): IGDA member discount pending
  • BIME 2015 (28-31 October, Bilbao, ES): IGDA members save 25%
  • Gameacon (20-22 Nov., Atlantic City, US): IGDA members save on registration, exhibitor space, sponsorship

Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.

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Design Better Game Development Tools

Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don’t know where to begin. This book addresses these issues to empower tools developers to make positive steps toward improving the user experience of their tools.
Save 20% use promo: BVP18

Event Highlight: SIGGRAPH 2015 — IGDA members save 10% on registration!
The annual SIGGRAPH conference is a five-day interdisciplinary educational experience in the latest computer graphics and interactive techniques, including a three-day commercial exhibition that attracts hundreds of exhibitors from around the globe. In addition to SIGGRAPH's leading-edge technical program, the conference's installations provide close-up views of the latest in digital art, emerging technologies, and hands-on opportunities for creative collaboration.

SIGGRAPH 2015 will be returning to Los Angeles, California, 9-13 August 2015, and will celebrate the theme "Xroads of Discovery" — like the thread that connects the pieces of a quilt, SIGGRAPH provides the opportunity for discovery across its many areas. This year, SIGGRAPH is honored to have MIT Media Lab Director Joichi "Joi" Ito as our keynote speaker. Mirroring the 2015 theme, Mr. Ito's body of work and experience spans the science, academic, and business worlds. He's an activist, entrepreneur, venture capitalist, and advocate of emergent democracy, privacy, and Internet freedom.

The conference also hosts the international SIGGRAPH Computer Animation Festival, showcasing works from the most innovative and accomplished digital film and video creators. Juried and curated content includes outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts.

Don't miss THE must-attend event of the year. Join thousands of your peers at SIGGRAPH 2015!
IGDA members save 10%! Click here for discount information (requires log in).

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Data Visualization Made Easy!
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Procedural: A Better Way

With each new generation of gaming hardware, the pressure to build bigger worlds populated by highly detailed content is reaching a boiling point. Studios are struggling to meet deadlines and contain costs. There must be a better, smarter way that makes it easier to create game art with the team you have.
Level Up in Game Design

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Get hands-on experience collaborating with other students to produce games under the guidance of leading industry professionals in the San Francisco Bay Area—the epicenter of game development. Apply now to Academy of Art University's School of Game Design!

Contribute to the Developer Economic Survey from VisionMobile
How will IoT play out in your ecosystem? Is HTML vs. Native still relevant? Are you using AWS, Azure or Google Cloud? Which are the hottest IoT verticals? These are some of the questions that our friends at VisionMobile address through their Developer Economics research, so take their quick survey and make your voice heard.

Participating is easy – take the 10-minute Developer Skill Census survey and enter a draw to win prizes such as an iPhone 6, an Apple Sports Watch, an Oculus Rift Dev Kit, and many more. A free chapter from one of VisionMobile’s premium paid reports will also be given immediately upon completion, taking a close look at app profits & costs.

Now in its 9th edition, the Developer Economics research program tracks developer sentiment across platforms, revenues, apps, tools, APIs, segments and regions. This is the most ambitious developer survey to date, spanning across mobile, IoT, desktop and Cloud. The key insights from the survey will be given back to the community as a free download in late July. So tap into the same pool of knowledge that enterprises like Intel, Google, and Amazon swim in and get a chance to win some prizes while you’re at it.

Take the survey here:

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Support IGDA Member Projects on Kickstarter and Indiegogo
Many of our members, affiliates and partners rely on several popular crowdfunding platforms to build their communities and financially support their work. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.

If you would like to have a project you’d like showcased on one of our pages, fill out the application form here.

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ELIAS Adaptive Music Demo Game!

Curious about adaptive music and how it can change your gaming experience?
Hear the ELIAS Adaptive Music Engine in action with our new demo game!
Playphone's Gaming Network
PlayPhone® is a global leader in mobile social gaming. PlayPhone’s mobile gaming platform enables players to login with their existing Facebook and Twitter accounts to connect and play social games with friends, discover popular new games, and share mobile gaming experiences. MORE

IGF China Call for Submissions

The Game Developers™ Conference China (GDC China), the premier professional conference for creators of video games and interactive entertainment in Asia, will be returning to Shanghai, China on 25-27 October at the Shanghai International Convention Center.

Along with GDC China comes the Independent Games Festival (IGF) which encourages innovation in game development and recognizes the best independent game developers. Act fast and submit your game before 20 July to be considered for the 7th annual IGF China.

Learn more & review submission guidelines prior to submitting, please click here.

Submit an entry in English
Submit an entry in Mandarin

For more information, please visit GDC China or email

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IGDA's Kate Edwards confronts Gamergate and diversity in gaming head-on
Kate Edwards, the executive director of the International Game Developers Association, isn’t shy. She took on the issues around GamerGate, the gamer rage controversy that started last August, in a fireside chat last week at the GamesBeat Summit. She said she was frustrated about the length of time it has taken for this issue to come to the fore: there just aren’t enough women in the game industry.
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These 3 startups are betting on eSports
With 134 million people around the globe currently watching eSports, according to SuperData Research, it was only a matter of time before gambling and fantasy sports businesses sprouted around professional video gaming. Three startups — Vulcun, AlphaDraft, and Unikrn — have staked a claim on eSports fans wanting to further immerse themselves in the action.
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Video games really can prevent violence
At GDC 2015, Drew Crecente of Jennifer Ann's Group spoke about the power of video games to prevent teen dating violence. TDV is scarily prevalent, and Jennifer Ann's Group is a nonprofit organization that works with teens in order to prevent it. Since 2008, the group has used video games to educate and raise awareness. In the talk, Crecente argued that video games may actually be the most effective pedagogical tool to prevent TDV.
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Learning STEM skills by designing video games
Ten-year-old Texan student Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering and math along the way.
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The company that made STALKER is back with their next game, Cossacks 3
Late last year, GSC Game World, known in the West as the studio that developed the STALKER games, returned from self-imposed exile. Today the studio announces its next title, Cossacks 3, a remake of their real-time strategy classic. Polygon spent time with the game’s producer, Evgeniy Grigorovich, to learn more about his history with the franchise, and about the game he’s been waiting nearly 15 years to make.
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How to choose the best headphones for playing video games
A couple of weeks ago someone asked Keezy Young what the best gaming headphones are, and she realized he probably wasn’t the only one wondering. There are a few things to keep in mind while looking for this kind of equipment.
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Minecraft videos — Why are they so addictive?
BBC News
Minecraft, the online world that most parents simply don't understand, is now officially the most watched game of all time on YouTube. According to the video-sharing site, the game that allows children to build worlds made out of blocks — a bit like Lego — has also become the most searched-for term, behind "music."
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