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IGDA NEWS

Register Now: E3 Networking Event on 17 June
IGDA
The IGDA will once again host a professional networking event at E3 2015! The event will be at The Figueroa Hotel in Tangier Room Wednesday, 17 June from 6-9 PM PST. This event provides a casual atmosphere designed for networking, discussion and relaxing after a busy day on the show floor (or in constant meetings) — and without needing to shouting over really loud music. Snacks are provided and IGDA members receive two free drink tickets (not a member? Click here). Don't miss this opportunity to attend what some attendees call "the best evening event at E3." Attendees will also have a chance to enter to win a Razer Blackwidow Chroma Keyboard (a US$170.00 value)!

Register for the premier IGDA event at E3 here!
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Announcing the new IGDA Romance and Sexuality Special Interest Group
IGDA
The SIG is a revival of the Sexuality in Games SIG originally founded in 2005 by game developers Brenda Romero and Sheri Rubin. The updated SIG is being co-chaired by Michelle Clough, a freelance narrative designer and lecturer from Vancouver, BC, and Heidi McDonald, a game designer and lecturer for Schell Games in Pittsburgh, PA. Both women have lectured internationally about topics relating to romance and sexuality in games.

On the Steering Committee are:
  • Deirdra "Squinky" Kiai, an independent game developer and musician who was recently named to Forbes Magazine's "30 Under 30" list.
  • Chris Avellone, co-founder of Obsidian whose extensive work in gaming, tabletop and comics have included a number of memorable romances.
  • Karin Weekes, editor at BioWare, responsible for editing romance content across all BioWare's products.
  • Dr. Todd Harper, academic lecturer at the University of Baltimore with a background in gender and sexuality in games and gaming culture.
The SIG intends to be a place where game developers can discuss romance and sexuality in games; where makers of this kind of content can meet and collaborate; where academic works and articles can be shared; where games can be recommended; and where there are respectful, safe spaces for discussion of explicit content. The SIG welcomes developers, academics, and other professionals of all genders, sexualities, and other identities. All SIG members must observe the IGDA’s Code of Ethics and Inclusivity Policy.

"We are glad to see this SIG revived," said Kate Edwards, Executive Director of the IGDA. "As games become more diverse and emotionally complex, it’s an important issue to explore in the games medium." Members of the IGDA can join the SIG by requesting access at www.igda.org/RomanceSexSIG or sending an email to RomanceSexSig@igda.org.

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SPONSORED CONTENT


Benefit Highlight: IGDA Members Enjoy Deep Discounts on entire GUNNAR catalog through E3
IGDA
The GUNNAR Game Dev discount program is BACK and better than ever for 2015! All IGDA members are pre-qualified to take advantage of deep discounts on the entire GUNNAR catalog from GDC 2015 to E3 2015. Apply now at Gunnars.com/gamedev to get in this discount program.

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IGDA Studio Affiliate Highlight: Well Placed Cactus
IGDA
Well Placed Cactus is a concentrated group of gifted and experienced developers with a high emphasis on providing superior creative solutions with ease. Together we make sure our clients get the awesome product they want in a professional, collaborative way.

With a range of abilities and experiences, we continue to deliver training and education programs, interactive art installations, AR & VR solutions, as well as apps and games. We also provide design advice for anything interactive, and can generate code and assets for any projects.

In addition, we aim to help our clients understand what we are doing every step of the way and how it will add value to their business. All our services are coupled with the professional level of communication and collaboration that our clients deserve.

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Partner Highlight: Startup Unicorns and Enthusiasts!
LAST CALL for the $100 Million Startup Search — *DEADLINE 31 May*

IGDA
Are you looking for funding? The F50 team will be accepting 100 startups into our network and set the stage to connect online and in-person with hundreds of professional, accredited investors from the Bay Area and around the globe. We are currently selecting startups for our largest class yet: Season 5. F50 saves founders time by simplifing the funding process: connect with the F50 Private Investor Network without any transaction fees or equity! Interested? Apply Here!

Not a Founder? Know the next Unicorn? F50 loves sharing! If you know great startups that need up to $5M in funding, share their info to hunt@f50.io.

Get in. Get funded. Get back to building your startup.

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Event Highlight: Video Game Palooza announces Young Game Developers Challenge and Reboot Indie Game Awards
IGDA
Video Game Palooza is proud to announce the inaugural and Young Game Developers Challenge and Reboot Indie Game Awards taking place at Indy PopCon in Indianapolis from 26-28 June 2015.

The Reboot Indie Game Awards will highlight and celebrate the wealth of talent in the Midwest US independent game development community and award one lucky winner a $10,000 cash prize.

The Young Game Developers Challenge, being developed in partnership with Young Inventor Challenge and International Game Developers Association, gives budding young video game developers ages 6-17 a chance to showcase their original video game ideas to a panel of industry experts.

Indy PopCon will also feature a Halo Championship Series ($50,000 prize) and a Charity Arcade where you can trade in your pocket change to play classic arcade games in support of Riley Children’s Hospital.

Detailed submission criteria and tips for aspiring game developers will soon be posted at www.videogamepalooza.org. If you are interested in making a prize donation or partnering on these events, please email partners@videogamepalooza.org.

Video Game Palooza is a non-profit 501c3 foundation dedicated to motivating interest in STEM learning among America’s youth by tapping into students’ natural passion for playing and making video games.

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Upcoming Events

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To view all upcoming IGDA and IGDA Partner events, click here.


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IGDA Community Management SIG Highlight: Meet Tyler Risbin
IGDA
The IGDA Community Management SIG chats with Tyler Risbin, community professional and active SIG participant! He is currently a QA Tester at Trion Worlds, loves playing Archeage, and got started in the industry back in 2007 at Aeria Games. Read more about him in this new interview!

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Tokyo Games Show & CEDEC Scholar Applications Open
IGDA
The IGDA Scholarship program is excited to announce that IGDA Japan has opened up scholarships for Tokyo Game Show (TGS) & the Computer Entertainment Developers Conference (CEDEC)! We are thankful to the Computer Entertainment Supplier's Association for their generosity and for providing up and coming talent with this opportunity. Students across the globe, studying all game industry related disciplines are welcome to apply. Events for CEDEC will be held 25-28 August in Yokohama, Japan. Events for Tokyo Game Show will be held 16-20 September in Chiba City, Japan.

Last year students toured Aiming, GeePlus, GREE, Lando Ho!, Tayutau K.K., and Ubiquitous Entertainment! Eighteen students will be picked this year for this amazing opportunity so don't hesitate and apply now! The deadline for applications is Monday, 6 July 2015 so spread the word and apply today! Please visit http://bit.ly/1FhVjpx for more information.

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Contribute to the Developer Economic Survey from VisionMobile
IGDA
How will IoT play out in your ecosystem? Is HTML vs. Native still relevant? Are you using AWS, Azure or Google Cloud? Which are the hottest IoT verticals? These are some of the questions that our friends at VisionMobile address through their Developer Economics research, so take their quick survey and make your voice heard.

Participating is easy – take the 10-minute Developer Skill Census survey and enter a draw to win prizes such as an iPhone 6, an Apple Sports Watch, an Oculus Rift Dev Kit, and many more. A free chapter from one of VisionMobile’s premium paid reports will also be given immediately upon completion, taking a close look at app profits & costs.

Now in its 9th edition, the Developer Economics research program tracks developer sentiment across platforms, revenues, apps, tools, APIs, segments and regions. This is the most ambitious developer survey to date, spanning across mobile, IoT, desktop and Cloud. The key insights from the survey will be given back to the community as a free download in late July. So tap into the same pool of knowledge that enterprises like Intel, Google, and Amazon swim in and get a chance to win some prizes while you’re at it.

Take the survey here: http://vmob.me/DE3Q15IGDA

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Support IGDA Member Projects on Kickstarter and Indiegogo
IGDA
Many of our members, affiliates and partners rely on several popular crowdfunding platforms to build their communities and financially support their work. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.

If you would like to have a project you’d like showcased on one of our pages, fill out the application form here.

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IGF China Call for Submissions
IGDA

The Game Developers™ Conference China (GDC China), the premier professional conference for creators of video games and interactive entertainment in Asia, will be returning to Shanghai, China on 25-27 October at the Shanghai International Convention Center.

Along with GDC China comes the Independent Games Festival (IGF) which encourages innovation in game development and recognizes the best independent game developers. Act fast and submit your game before 20 July to be considered for the 7th annual IGF China.

Learn more & review submission guidelines prior to submitting, please click here.

Submit an entry in English
Submit an entry in Mandarin

For more information, please visit GDC China or email Echo.Li@ubm.com.

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SAVE THE DATE! IGDA Leadership Summit in Seattle, 2-3 Sept. 2015
IGDA
Building on its legacy running the successful IGDA Leadership Forums of the past, the International Game Developers Association is excited to announce the launch of a new version of the event, the IGDA Leadership Summit! This focused event will highlight key strategies and skill sets required for exhibiting leadership in today’s evolving game industry. From executives and business development to producers, artists, writers and programmers, the goal of this event is to help the developer community to become better leaders regardless of their level or function, towards to the goal of creating engaging, successful games. This is a prime opportunity to learn from seasoned game industry professionals and improve your ability to exhibit leadership not only in business relationships but also in your creative expertise. Also, this year’s Leadership Summit will also highlight the timely theme of industry diversity and how we can take practical steps in ensure inclusive work environments.

Heading to Seattle for PAX Prime? The Leadership Summit takes place just two days following that major event – extend your stay in the Seattle summer and be ready to be challenged by dynamic speakers in both a keynote lecture and workshop-style learning environment.


For more information, please check the IGDA Leadership Summit website. Space is limited so make your travel plans as soon as possible with special discounts on flights and accommodations (special rates on the event hotel are valid only to 2 August). Event passes will be going on sale soon!

For interested parties who would like to support this important event, sponsorship packages starting as low as $500 are available now! Contact sponsors@igda.org for more information.

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INDUSTRY NEWS


Zuckerberg: Video games can help kids become programmers
The Verge
Mark Zuckerberg credits video games with getting him into programming, and he thinks they could help others kids, too. Recently, the Facebook CEO held a town hall Q&A at the company's headquarters in Menlo Park, California, where he fielded questions on Oculus Rift, moderating hate speech, and his birthday celebration. When asked about his favorite video game, Civilization, Zuckerberg described how being exposed to games at an early age encouraged him to experiment with technology.
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At AlphaDraft, pro video game players become stars of fantasy sports
Los Angeles Times
Todd Peterson knows games. He twice quit jobs selling software to play "Call of Duty" and other video games for fun until he needed a paycheck again. He spent so much time with a controller in hand he’d rather not say exactly how much, afraid his mom might get angry. Over the last couple of years, he’s won about $3,500 playing fantasy football. Now, with a fresh $5 million infusion from investors, Peterson is out to bring fantasy contests to the emerging arena of professional video gaming.
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Design 101: Complexity vs. depth
Gamasutra
Dan Felder talks about one of the most controversial topics in game design: Complexity. Since time immemorial, arguments about this subject have raged through design teams and gamer communities alike. Does removing complexity "dumb down" your game? When is complexity a good thing, when is it bad? Why do so many game designers treat complexity like a boogeyman to be killed, when a lot of players love it? There’s a lot to get into, so let’s get started.
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Nintendo gets a Humble Bundle and it's all indies
Polygon
The latest pay-what-you-want Humble Bundle, which just went live, includes a couple of important firsts. It's the first time Nintendo has made its games available for sale through the increasingly popular Humble Bundle service. But perhaps most importantly, it's the first time Humble Bundle has put console games up for sale. And it likely won't be the last.
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Microsoft 'not looking to directly compete with Steam'
GamePolitics.com
Microsoft says that the digital store it is deploying with Windows 10, Windows 10 phones and devices, and Xbox platforms isn't trying to cut into Steam's business — even though it's kind of trying to cut into Steam's business. GamesBeat, who was in attendance at the recent Casual Connect Asia in Singapore, has the dirty little details on Microsoft's digital storefront plans.
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Pac-Man at 35: The video game that changed the world
Al Jazeera
In 1980 the video games world was dominated by games like Space Invaders and Asteroids. These were aimed at boys, who mainly played them in video games arcades. That was until Japanese game developer Toru Iwatani set out to design a game to appeal to women. The inspiration reportedly came from a pizza he was eating.
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Virtual reality wants to rule video games. Here's who will rule VR
CNET
Soon you'll don a high-tech headset as easily as you reach for your controller. Watch for blockbuster launches in the year ahead that pave the way to the brave new virtual world. Facebook and Valve lead the charge.
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