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IGDA
IGDA is excited to be partnering with Unity to invest in game developers globally by offering member discounts to Unity Pro and Plus. We are always striving to provide valuable opportunities for our members and to improve the industry. Thanks to Unity, we are helping current and future industry professionals gain a valuable edge in advancing their careers.
Unity Benefits for IGDA Members:
- Current Members will qualify for the following discounts from today until 1st July 2017
- New Members will qualify for the following discounts for TWO MONTHS after activating their new memberships.
- Unity Pro Discount - 10% discount for $150 in savings
- Unity Plus Discount - 25% discount for $105 in savings
- Every two months IGDA will send out a survey and select one member to receive a very cool prize
Offer valid for existing IGDA members until 1 July 2017. For more information and to submit your discount request, click here.
As the IGDA continues to grow and become an essential resource for developers worldwide, we want to thank our partners for their amazing support, and our members for helping inspire the next generation of game developers! Keep an eye out for the latest Unity news, tutorials, and events through our channels.
Thank you for your continued support, and please join us in welcoming Unity as a valued IGDA partner!
IGDA
The Games for Change Festival (31 July - 2 August) unites the games industry, social innovators, and funders for three days of conversations, interactive workshops, networking events, and groundbreaking new games. The Festival offers three expertly curated tracks around emerging sectors: Games for Learning, Civics & Social Issues, and Neurogaming & Health. The final day of the Festival focuses on virtual technologies at the first-of-its-kind VR for Change Festival. Learn best practices for creating games that encourage players to contribute to political discourse or scientific advances.
IGDA members can save 20% on passes! Click here for more information (requires login). Discount passes also available for students and independent game makers.
ARM
Every art aspect in a mobile VR experience needs to be optimized from meshes, textures to level design to ensure good performance and deliver the best experience possible. Read about one artist's experience using mobile Multiview and foveated rendering to develop his interactive VR experience.
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Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.
IGDA
The IGDA has numerous opportunities for your organization to get involved with our international event activities and IGDA Mentor Cafés in upcoming months. Be seen with us at E3 (US), Gamescom (DE), Respawn (DE), and more!
Contact us today at staff@IGDA.org for more information.
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IGDA
The IGDA Foundation and the IGDA Scholarships Program are pleased to announce that IGDA Japan is now accepting applications for the Tokyo Game Show (TGS) and the Computer Entertainment Developers Conference (CEDEC) until 10 July 2017. Undergraduate and graduate students from across the globe are eligible to apply. Students can apply for Tokyo Games Show scholarships here: http://bit.ly/2pWveca.
CEDEC will take place 30 August - 1 September and TGS from 21-24 September, 2017. CEDEC is hosted at Pacifico Yokohama in Yokohama, Japan. TGS is at Makuhari Messe in Chiba City, Japan. Together they make up two of the most prominent conferences dedicated to games in Japan.
Please help spread the word about these excellent once-in-a-lifetime opportunities for students around the world!
Polygon
Microsoft’s more powerful Xbox One, the Xbox One X will launch on Nov. 7, 2017. Microsoft revealed the release date today during a June 11 E3 press conference, where the company showed off the complete system for the first time. The system will cost $499.99.
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Get your bachelor’s degree in Game Design and Development and find the unexpected in your world. Wilmington University—an East Coast leader in Game Design and Development education offers multiple flexible and affordable technology focused programs. Click here to become unexpected.
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The Verge
Sony’s E3 presentation may not have had a lot in the form of new announcements, with most of the trailers and news offering new clips and extended looks on already revealed games.
That said, there were some interesting notes and a few surprises. We’ve rounded up the most important ones here.
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Nerdist
“4K” was the word of the day at Microsoft’s 2017 presentation at the Electronic Entertainment Expo (E3) on Sunday. To show off the graphics capabilities of their latest Xbox generation, the company went all out and brought previews of a whopping 42 different games. And not just giant Triple A franchises, either — many of the featured titles came from their ID@Xbox program, which seeks out new and emerging independent developer talent to showcase on Xbox.
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Streamline has built a diverse, flexible, responsive, creative, first rate organizations of artists, producers, designers, programmers and executives. When you partner with Streamline Studios you work with expert teams led by hands-on industry veterans with more than 20+ years of experience. Learn more about how our teams are organized!
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GamesIndustry.biz
Massive Entertainment is a studio that increasingly lives up to its name. With over 400 staff and the blockbuster that is Tom Clancy's The Division under its belt, the Swedish developer has come a long way from its World In Conflict days and stints supporting other Ubisoft studios on the likes of Far Cry 3 and Just Dance Now.
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Polygon
Prior to Switch’s launch in March, many were skeptical of its chances. Wii U had bombed, and Switch — to some — looked like an evolution of the same concept. They questioned the appeal of a portable/console hybrid and criticized the compromises inherent in making it work. Now three months in, it’s clear Switch speaks to players.
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VentureBeat
Bethesda has had a significant interest in VR … or, at least its lawyers have had that interest. Now, however, the publisher is finally getting ready to release some games for the new technology.
Fallout 4 is getting a virtual reality version this year. The publisher announced the new spinoff today during its media presentation ahead of the Electronic Entertainment Expo tradeshow in Los Angeles. Players will get the opportunity to explore the game’s post-apocalyptic role-playing world using the immersive tech when it hits HTC Vive.
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GamesIndustry.biz
At its E3 press conference this weekend, EA announced a new experimental division, SEED, but offered little clarity about what it was working towards. Now, in a new interview, CEO Andrew Wilson has placed neural networks and machine learning at the center of what the company wants to achieve in its games over the next five years.
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Engadget
The Indie Megabooth, a bastion of independent games at conventions around the world, is growing. Again. But this time around, things are different: The Megabooth is expanding beyond games.
The Megashow is the first standalone festival to be spun off from the Megabooth proper: It's a roaming, daylong fair designed to highlight local creatives and bring communities together around video games, art and music.
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