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The Intentional Play Summit has announced some of its conference lineup and it includes Mimi Ito and Bret Victor as keynote speakers! The Intentional Play Summit takes place Friday, September 21st, 2018 at the Computer History Museum in Mountain View, CA. The summit explores games and emerging technologies (including AR/VR) that promote experiential learning and social impact. A curated selection of games and other experiential products will be demoed during an evening arcade. Register now while early bird pricing is still available! Early bird registration ends tomorrow, Thursday, June 21st. Click here to register.
Are you an IGDA member? Visit the IGDA member benefits details page (requires log in) to access discount information to receive a 15% discount on registration for the Intentional Play Summit.
Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.
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Gamasutra
Three years after the Indiepocalypse was proclaimed here on Gamasutra, it’s indeed a new world for game devs. Each year over 50,000 games are released. About 8,000 of those went live on Steam last year.
With the volume of games being released, marketing has also changed. Except for the AAA world, traditional PR is meaningless.
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RedBull
This year’s edition of E3 showcased a massive influx of big studio creations – including the likes of Spider-Man and Shadow Of The Tomb Raider – but it also underlined a significant section of gaming: the indies. PAX gems such as Ooblets, Wargroove, Knights And Bikes, Outer Wilds, and Children Of Morta showed off new trailers and gameplay demos while newer IPs echoed similar sentiments – baiting hearts and minds with ultra-modern levels of creativity, imagination and the kind of multi-dimensional worlds you’d write home about.
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There is no typical gamer. Instead, there is a wide variety of mobile gaming consumers, with different habits and preferences, across the globe, down to each region.
Reaching mobile consumers across several regions in Europe and South Africa, this survey revealed that the mobile gaming audience worldwide is a huge opportunity for developers and publishers to grow, and a positive market, ripe for advertisers to dive into.
Take a look at the survey results from the Middle East, specifically Egypt, the UAE, and Saudi Arabia!
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TechNode
With a gentle voice softly chanting a poem, a candle wearing copper jumpsuit curiously looks at itself in an antique mirror. Departing from a sunken ship and lighting up other tiny candles like himself, he started his journey to find the truth of light. This is Candleman, an adventure indie game developed by Spotlightor Interactive that allows players to control a tiny candle which can only burn for 10 seconds.
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Cinemablend
In the wake of controversies involving user privacy data, there have been a number of scandals and congressional hearings, and lots of chatter about how big businesses handle your data. It's always scary to think about what some company might be doing with your information or how much they pry into your personal life.
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TechCrunch
Devin Coldewey writes: The AAA games on display at E3 this year have, as usual, an amazing array of beautiful, nearly photorealistic graphics — and while they’re amazing in their own way, I always find it fun to highlight a few games that take a totally different approach to their art. Here are a few that caught my eye this time around.
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Pocket Gamer
Augmented reality-focused developers recently found themselves treated to the reveal of ARKit 2 at Apple's recent WWDC Keynote. The announcement not only set itself apart by lining up a host of new features but by also serving as a milestone.
After all, it wasn't so long ago that the initial launch of ARKit brought AR capabilities to developers who it may have been out of reach for beforehand.
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PC Gamer
The ESA, IGDA, and many others are firmly against the plan.
Last December, the World Health Organization proposed that "Gaming Disorder" be classified as an addictive behavior in a beta draft of ICD-11, the latest version of the International Classification of Diseases, which is used by practitioners in multiple countries to diagnose various illnesses and conditions.
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