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On Recent Harassment of Game Developers — From the IGDA Board of Directors
IGDA
Over the last several weeks, game developers and affiliates have been the subject of harassment and "doxxing" attacks, including threats and posting of home addresses. While we support diverse viewpoints and healthy debate on the issues within our industry, we condemn personal attacks such as these, which are not only morally reprehensible, but also illegal in many countries. We call on the entire game community to stand together against this abhorrent behavior.
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IGDA Scholars — Where Are They Now: Robert Zubek
IGDA
Before starting his own company, SomaSim, Robert Zubek was a principal software engineer at Zynga, where he was the founding engineer on Cityville and a software architect on Farmville 2, the company’s two large-scale social games. Prior to Zynga, he developed online game infrastructure at Three Rings Design and console games at Electronic Arts. Dr. Zubek holds a PhD in Computer Science from Northwestern University, where he did research on game AI and robotics. Read Zubek’s story here.

If you would like to be an IGDA Scholar, applications will be open soon for GDC and other game industry events.

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FINAL REMINDER — Event Survey — Restarting the IGDA Leadership Forum
IGDA
The IGDA is looking to restart the IGDA Leadership Forum in some form for a new event in 2015. Your input as IGDA members is extremely valuable. Please take a few moments to share your thoughts and feedback as we begin looking into 2015's event.

Click here to fill out your input.

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SPONSORED CONTENT


Webinar Wednesday features IGDA Board Member Luke Dicken Discussing AI
IGDA
Luke Dicken is a PhD candidate and IGDA Board Member. He specializes in game AI, which is what he’ll be talking about in this week’s Webinar Wednesday. In particular, he’ll be discussing NPC Control Systems. The lecture will be held on Wednesday, 10 September. To register, click here.

The IGDA hosts weekly webinars surrounding topics in the game industry. Topics rotate every week. To know about future webinar topics, a calendar is kept here and recordings of past webinars can be found here.

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Women in Games SIG Highlight — Louwrisa Blaauw
IGDA
Currently a senior animator at Sea Monster Entertainment, Louwrisa Blaauw moved to Cape Town, South Africa eight years ago from a small farm town. Since then, she has worked on such projects as Houzz-it, a serious game focused on demystifying the world of real estate, and BBC TV series Melody. Read Louwrisa’s story here.
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IGDA Perspectives Highlights — Maintaining Quality of Life as a Game Developer, Entrepreneur, and Parent
IGDA
If you feel that you have a topic for IGDA Perspectives, send us an email and pitch a story. The next theme is "Game art is art." Topics can include anything that you feel are important to the game industry and the theme. Email 500-word stories to beth@igda.org. More information can be found here. The deadline is 5 September. To get a sense for what Perspectives is looking for, check out this article entitled "Maintaining Quality of Life as a Game Developer, Entrepreneur, and Parent" by Sean R. Scott.

"According to the IGDA Developer Satisfaction Survey, 70% of respondents do not have children. Is this because it's harder to maintain a high quality of life as we become parents? Are we sacrificing too much of our family life for our passions and careers as game developers!?" Read the entire article here.

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NXA Studios Celebrates 3 Years of Rapid Growth!
Dwayne Mason, NXA Studios
NXA Studios is an Art Outsourcing company that has focused its efforts directly and exclusively on providing top quality art design and production services for the Interactive Entertainment Industry.

While some outsource vendors may have aspirations to become the largest in the industry - and others may try to become game developers themselves - NXA Studios set out from Day One to become only mid-sized in terms of overall headcount, but to be considered super-sized in terms of Quality and Reliability!

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Promoted by Dwayne Mason, NXA Studios


FEATURED ARTICLE
TRENDING ARTICLE
MOST POPULAR ARTICLE
GDC Next reveals talks on raw game design and kid-friendly apps
Gamasutra
We're just months away from GDC Next 2014 featuring ADC, and the organizers are happy to announce two more great talks that will take place at this year's November conference.

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What if academic tests were video games?
TIME
No, "The Legend of Zelda" won't replace the ACT or SAT anytime soon, but imagine a world in which archaic standardized tests, and perhaps even the notion of a final exam, were replaced by real-time, inherently evaluative experiences that bettered the learning process itself.

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You're terrible at games, but your brain doesn't know how to tell you
Polygon
If you've played games for years, there's a good chance you've been in this situation: You're running through a level. Your character dies. Game over. And you're absolutely certain that the game screwed up and didn't register a button press.

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Sponsor Highlight: Casual Connect Belgrade Developer Assistance Program
IGDA
In order to address the current developer's needs in Eastern Europe, Casual Connect established the developer's discount and travel assistance program to help developers attending Casual Connect in Belgrade. Qualifying developers will receive:
  • $80 ($250 value) for the three-day conference pass for Casual Connect in Belgrade on 10-12 November. Pass includes entrance to all conference showfloors, lectures and parties.
  • Free lodging at a developer's hostel on 9-13 November per developer's request
To qualify, developers must:
  • Must be from one of listed countries: Russia, Ukraine, Belarus, Armenia, Georgia, Kazakhstan, Moldova, Latvia, Lithuania, Estonia, Poland, Romania, Macedonia, Serbia, Bosnia, Croatia, Bulgaria, Turkey and African countries. Female developers from any country can qualify.
  • Have 20 or less team members.
  • Currently have a game project in development or have a portfolio of previously released games.
Applications are due 1 October 2014. Please apply here: http://bit.ly/1toLJvD

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Upcoming Events

Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.


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Sponsor Highlight: D.I.C.E. Europe 2014
IGDA
The Academy of Interactive Arts & Sciences (AIAS), in partnership with Video Games Intelligence (VGI), is currently running a special “D.I.C.E. Europe Bundle Discount” for its 2nd Annual D.I.C.E. Europe (#DICE2014) conference, which takes place 23-24 September 2014 at the Royal Garden Hotel in London. Get 3 full D.I.C.E. Summit passes for the price of 2 (all tickets must be individuals from the same company). Please email Event Manager Niyosha Arthur to get the details and to book your spot: Niyosha@interactive.org
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PRODUCT SHOWCASE
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Win a FREE PASS to the „Game Sound Con“ in Los Angeles on October 7th & 8th AND win a FREE BOOM Library SFX package of your choice
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IGDA Member Benefit: Forums Now Active
IGDA
The IGDA has been working to add additional community features to its website and is ready to announce the return of the official IGDA forums. The forums intend to be the premier place for game industry professional discourse and will serve as a hub for game-related conversations. The IGDA forums are currently available only to IGDA members.

Join the conversation here.

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Support IGDA Member Projects on Kickstarter and Indiegogo
IGDA
The IGDA wants to help its members find success with their crowdfunding projects. To do this, we've partnered with Kickstarter and Indiegogo to host a page showcasing the games made by IGDA Members. Members using the Indiegogo page have already earned over $20,000 for their games and many Kickstarter projects are funded every day. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.

If you would like to have a project you'd like showcased on one of our pages, fill out the application form here.

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IGDA Developer Satisfaction Survey — Summary Report now available
IGDA
The IGDA is pleased to announce the availability of the Summary Report for the 2014 Developer Satisfaction Survey. The report (in PDF form) can be found here on the IGDA website.

The Developer Satisfaction Survey is the IGDA's core annual method by which we inform ourselves and the industry about the critical questions around developers’ satisfaction. For the sake of the long-term health of our industry, we continue to strive to discern the demographic composition of game developers worldwide and tap into their knowledge, experiences and opinions on their well-being and on the state of the industry. The IGDA aims to leverage these insights to help the organization focus its energies on key issues that can be improved for the sake of individual developers as well as for the overall health of the industry. In subsequent months, the IGDA will release more detailed reports on key thematic areas of the survey, including the topics of Diversity, Employment Practices and Compensation/Benefits.

Thus far, the Developer Satifaction Survey has received press coverage from Polygon, Gamespot, Games Industry International, Gamasutra and Joystiq.

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INDUSTRY NEWS


GDC Next reveals talks on raw game design and kid-friendly apps
Gamasutra
We're just months away from GDC Next 2014 featuring ADC, and the organizers are happy to announce two more great talks that will take place at this year's November conference. To wit, veteran game designer Tadhg Kelly will be delivering a talk on the language of raw game design while a panel of kid-friendly app developers discuss the trials and tribulations of developing compelling educational apps for the contemporary app stores.
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How video games improve you as a person
VentureBeat
Video games carry a negative stigma in regards to productivity. The general consensus is that video games are fun, but, similar to an activity like watching TV, they’re pretty “pointless” overall. But what do they know, right? While you’re not going to make a living by playing your Xbox all day, certain video games can improve you as a person in various ways.
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Game developers call on gaming community to support diversity
GamePolitics.com
An open letter signed by a number of game developers is asking the gaming community at large to respect everyone who plays, criticizes and makes games. The thrust of the letter is that people should respect each other even when they disagree, and should never tolerate harassment or threats.
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What do these major changes to Twitch mean for eSports?
Polygon
Why should eSports fans care about the recent changes to Twitch? Because last month saw some of the most telling examples of a push for eSports streaming to be taken seriously as a business, Electronic Sports League managing director Ralf Reichert tells Polygon. But these macro-level changes probably won't be visible at an individual level just yet, says Team Liquid Director of Operations Matt Webers, who maintains most noticeable repercussions will be to events and not individual users.
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Alexander Bevier, Editor, IGDA 

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