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Thank You for a Successful 2015 Leadership Summit!
We are still reeling from the hugely successful Leadership Summit! We thank everyone who attended and the positive feedback is still rolling in!
The summit could not have started on a better note than with opening keynote Kristina Reed, Producer and Strategist, formerly of Disney Animation Studios. Her in-depth discussion on inclusion left the room feeling excited and inspired. With over 20 years experience, she drew on many real-life examples (including Burning Man!) of how inclusivity empowers people to new heights of creativity.
Next up, we had the widely respected indie leader Rami Ismail, who is with business development at Vlambeer. Rami never thought of himself as a leader, but now finds himself in a position uses his platform and voice to help move the industry in the right direction, promoting other voices that want to do good for the gaming industry.
Continuing the powerful keynote run was Shannon Loftis. Shannon is the General Manager of Microsoft Studios Global Publishing and also focused on inclusivity, which was clearly a strong theme for the Leadership Summit, and also touched on the other themes heavily, including diversity and respecting all gamers.
Day two opened with a keynote focused on how engaged employees greatly benefit the bottom line. From Happy Brain Science, Chief Happiness Officer Scott Crabtree confirmed, "Success was [is] achieved by leaders and employees working together and building trust."
Definitely worth mentioning was the fireside chat with Kiki Wolfkill, Studio Head at 343 industries, and Ed Fries, former vice president of Game Publishing at Microsoft.
We send a HUGE thank you to our sponsors and partners, including:
Read the recap:
Check out some awesome coverage from Gamesbeat:
Read some stories: http://bit.ly/ls2015-storify
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Coverage of IGDA's New Staff Member Announcement
With the announcement last week of our new Partner and Member Relations Manager, we are pleased GamesIndustry.biz and Gamasutra covered the news, so please check those stories out!
A note from Jillian:
"I am thrilled to be joining IGDA as the Member and Partner Relations Manager! One of my main roles will be supporting the members and I am here for you! I welcome any and all feedback regarding your membership, any issues and any benefits you would like to see, or even just a hello! Contact me anytime at jillian@IGDA.org."
Summary Report of the 2015 Developer Satisfaction Survey Released
The IGDA’s famous Developer Satisfaction Survey was released at the Leadership Summit and can be found below. The DSS is packed with information, insight and shows what areas are needed for change. Positively, it also shows that those who work in the game industry are passionate about their jobs and the global workforce is slowly increasing in diversity.
Read it here: http://bit.ly/2015IGDADSSReport (PDF)
Comments, feedback, surprises?Send thoughts to email@example.com.
Event Highlight: Immersed 2015
Immersed 2015, 4-6 October, Ontario Science Centre (CA)
IGDA members qualify for an instant $100 savings on full registration
rates! Click here for discount information (requires log in).
Immersed is a professional conference focused on immersive technologies
like virtual reality, augmented reality, and stereoscopic 3D. This
year's keynotes are:
Dr. Richard Marks, Director of Sony PlayStation Magic Lab
Phil Chen, Chief Content Officer for HTC and Founder of the HTC Vive HMD
Other companies speaking include AMD, InMediaStudio, Starbreeze Studios,
Nokia Technologies, O2 Filmes, Jon Peddie Research, Basemark, IM360, and
more (and more to come!). Meals are included on the main conference
For entrepreneurs and self-employed technology and content makers,
Immersed is a rare opportunity to interact and learn from the world's
best and showcase their work and ideas to an able investment community,
high traffic media, and the general public during specific show hours.
Generalists or people who want to learn more about this industry and how
it could impact their day to day will meet top industry experts and get
a deeper grasp of where things are headed and why.
Sponsorship and exhibition is affordable with special arrangements
available for qualified start-up companies. There are already close to
thirty speakers, and more are being welcomed.
Learn more about Immersed 2015 here: http://www.getimmersed.com
Back to School Special: Get Unity 5 Professional Edition for 50% off
Equip yourself like the pros! Learn how to create amazing 2D, 3D, and
interactive content with the world's most widely used video game
development engine! Unity is an industry standard software toolset that
is essential not only for entry into the gaming industry, but also in
demand in medical training, virtual reality, architecture, military
simulation, advertising, and retail!
For a limited time, full-time students and faculty in the U.S. and
Canada can get the Unity 5 Professional Edition, which includes Unity 5
plus the iOS and Android add-ons for half off the retail price! Don't
miss this opportunity to equip yourself with professional grade tools
for an academic price! This offer expires 30 September, so act now!
Xsolla Unity SDK is a free billing and storefront management solution for video games, offering the following tools and features in one hi-tech platform, PayStation:
• Store management
• 700+ payment methods
• Customer support
• Fraud protection
• Payment and game analytics
Bring procedural generation of game content into your production pipeline by using Houdini to create geometry, animation, game assets and game levels. Houdini's node-based workflow gives you the tools to work through a wide range of game production challenges.
The mobile-first Medio Platform is an end-to-end analytics suite that enables businesses to optimize the lifetime value (LTV) of their users. With over eight years of mobile and analytics experience, Medio has the expertise to solve companies’ mobile pain points while also supporting mobile web and web-based applications.
IGDA Members Get 20% Off Unite Boston! Find Out How
Get a thorough intake of Unity knowledge at Unity's flagship Unite conference happening in Boston, MA on 21-23 September. Meet up with fellow developers and a crowd of Unity engineers as we share, learn, and party. We've got an arsenal of informative and inspiring sessions to choose from and you won't want to miss our guest keynote speaker Rob Pardo, who was Lead Designer on World of Warcraft, StarCraft: Brood War, and Warcraft III: Reign of Chaos. More info and tickets available here! For 20% off, send a message to firstname.lastname@example.org and mention this email.
Submit talks now for VRDC, Summits at GDC 2016
Heads up, would-be Game Developers Conference 2016 speakers: Now is your chance to propose a talk for one of the GDC 2016 Summits or the all-new Virtual Reality Developers Conference at GDC!
The call for submissions to present lectures and panels for both the VRDC and the specialized Summits that kick off the 2016 Game Developers Conference closes on Friday, October 2nd at 11:59 PM PT. Both VRDC and the GDC Summits take place on the first two days of GDC, signaling the start of the five-day conference.
Learn more at http://www.gdconf.com/news/submit_talks_now_for_vrdc_summ.html.
Missed an issue of IGDA Insider? Click here to visit the Insider archive page.
Curious about adaptive music and how it can change your gaming experience?
Hear the ELIAS Adaptive Music Engine in action with our new demo game! MORE
PlayPhone® is a global leader in mobile social gaming. PlayPhone’s mobile gaming platform enables players to login with their existing Facebook and Twitter accounts to connect and play social games with friends, discover popular new games, and share mobile gaming experiences.
Interested in helping judge the 2015 Serious Games Showcase and Challenge?
The Serious Games Showcase & Challenge is the premiere venue for recognition of excellence in the field of Serious Games development. The challenge prides itself on helping to foster creativity and innovation in Serious Games for the last ten years as part of NTSA's I/ITSEC Conference held in Orlando, US.
The Challenge is looking for evaluators within the IGDA to evaluate this year’s finalists. We’re searching for a diverse set of reviewers representing a wide range of disciplines including design, software engineering, asset development, production and more. As part of the evaluation process, you will be asked to review several finalist games during the October to November timeframe. Your feedback will be critical in determining which of the finalists take home an award. We understand that our evaluator’s time is often at a premium and can work with you to find a level of commitment that works for you. If you would like to participate, please fill out the following survey no later than 18 September: https://www.surveymonkey.com/r/SGSCevalsurvey15.
Special deal for IGDA members at Game Connection Europe 2015
As part of your membership of IGDA, we have secured a special deal for your attendance to Game Connection Europe 2015 (28-30th October)!
Game Connection Europe brings 2700+ senior decision makers from the video games industry together every year to find new partners and sign deals. Over 80% of Game Connection attendees say they have signed deals at, or thanks to, Game Connection.
If you select the Business Pass, Exhibitor Table, or the Premium Exhibitor Booth, a web banner on the meeting application will be included, which is a €400 value. With this addition, your company will be positioned for the publishers and distributors to see when they arrange their meetings for the event.
For more information on Game Connection and to purchase your ticket, click here.
Once registered, email email@example.com letting us know that you have purchased one of the passes listed above and Game Connection will be in touch to arrange your free banner.
If you have any questions about the event contact one of the Game Connection staff listed below:
Based in America?
Email Rasmus on firstname.lastname@example.org or call +33 472 444 420
Based in Europe or the UK?
Email Roufina on email@example.com or call +33 6 84 21 58 54
Based in Asia?
Email Yawen on firstname.lastname@example.org
Event Highlight: SuperCon 2K at EmeraldCoastCon 23-25 October
Emerald Coast Con is coming up in Florida, 23-25 October 2015 and focuses on All-Gen gaming, game development, computer science, and making a difference by supporting many non-profit organizations!
The event will explore all the aspects of the video gaming industry and beyond.
Developed and supported by the National Video Game Association (NVGA), Alienware, LORTNATION, FRAGGEDNATION and VIBRAS FIVE.ONE, the series travels to anime, sci-fi, comicbook, gaming conventions, festivals and private events across the nation providing a home for gamers to meet other gamers, make new friends, play casual games, learn about the gaming industry and see what other aspects of influence gaming.
Their awesome philosophy: "Everyone is a gamer!"
Check out details and register at: http://supercon2k.com/about-supercon2k-series/#sthash.gzj6c7zB.dpuf
Event Highlight: NYME
Are you going to be in New York City (US) 6-9 October 2015 and hot on media
innovation? Snag your discounted online-registration NYME ticket and
save on All-Access passes to 3 days of conferences, networking, start-up
showcases, tech-crawls, and after-parties. This October NY Media
Festival brings together the leading companies in entertainment, media
and technology for riveting discussion and debate on Games, Video, and
Register at: mefest.com/register
IGDA members can save US$25 on registration! Click here for discount
information (requires log in).
- Unite Boston (21-23 September, Boston, US): IGDA members save 20%
- Immersed 2015 (4-6 October, Toronto, CA): IGDA members save CA$100
- European eSports Conference (6-7 October, Berlin, DE): IGDA members save €1100
- NYME (6-9 October, New York, US)
- Casual Connect Tel Aviv (19-21 October, Tel Aviv, IL)
- Super Con (24-25 October, Fort Walton Beach (Florida), US)
- GDC China (25-27 October, Shanghai, CN): IGDA members save 10% on All Access Passes
- Game Connection Europe (28-30 October, Paris, FR): IGDA members save up to €600 through 2 September
- BIME 2015 (28-31 October, Bilbao, ES): IGDA members save 25%
- GameSoundCon (3-4 November, Los Angeles, US): IGDA members save US$50
- Apps World (18-19 November, London, UK): IGDA members save 20%
- Gameacon (20-22 November, Atlantic City, US): IGDA members save on registration, exhibitor space, sponsorship
Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.
Event Highlight: Apps World — IGDA members save 20% on registration!
The Apps World Flagship event this year returns to the ExCeL Centre, London, England for a 7th year. Apps World, taking place 18-19 November, has grown to be one of the leading global multi-platform events in the mobile industry, and this year's event is set to be the biggest yet. With over 12,000 developers, mobile marketers, mobile operators, device manufacturers, platform owners and industry professionals expected over the two days. The Apps World Series continues to be the focal point for the great minds in Apps to meet. The Conference tracks this year focus on multi-platform delivery and includes: Mobile Strategy & Marketing, Mobile Payments & Retail, Smart Home, HTML5 & Mobile Web, Droid World, Developer World, Enterprise & DevOps, Gaming World, Start-Up Launch Pad, Coding Clinic, & the Disrupt Arena. With Keynotes from the likes of Martha Lane Fox of Last Minute, hands on Coding Clinics run by Uber, Hackathon powered by AngelHack, and much more. This year's Apps World Conference is the place for developers to get hands on experience, information, and to grow their network. Apps World is a must not miss!
IGDA members can save 20% on registration. Click here for information (requires log in).
Support IGDA Member Projects on Kickstarter and Indiegogo
Many of our members, affiliates and partners rely on several popular crowdfunding platforms to build their communities and financially support their work. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.
If you would like to have a project you’d like showcased on one of our pages, fill out the application form here.
Indie dev Rami Ismail on doing good, the Indiepocalypse, and Nuclear Throne
Rami Ismail is one of the most visible independent game developers in the world. The cofounder of Utrecht, Netherlands-based Vlambeer is trying to use that fame to give back to the indie community and do good. But he has found that doing good isn’t always easy.
Using creativity to make both meaning and money
here are two kinds of people in the game industry. Those who think that the industry is in fantastic shape and has entered a Golden Age where the sky is the limit. And those who think it is broken, a creative morass where very little new gets created each year.
Megan Gaiser, the founder of Contagious Creativity and former CEO of Her Interactive (the maker of the Nancy Drew games for girls), believes that the game industry has a lot of potential but has a long way to go before it taps the full talents of the diverse people who work within it.
How Allison Road designs its scares around VR
First-time development team Lilith Ltd.'s upcoming survival horror game Allison Road has been drawing lots of positive attention since the studio released a prototype gameplay video in June. But one thing lost amid the breathless comparisons to P.T. is that it's set to be one of the first full-length horror games to be designed from the ground up for virtual reality headsets.
Before gaming on iOS and Apple TV, there was Pippin
It’s hard to deny that Apple’s got a hell of a track record. From the original Macintosh computer, to the iPod, to the iPhone, the star of Silicon Valley is constantly innovating. And with each new product comes new, greater success. But this hasn’t always been the case. Remember when the seemingly infallible tech company tried, and failed, to crack the game industry? The Apple Pippin was built to be a revolutionary game-changer, but became little more than an embarrassing footnote in the company’s history.
Former National Geographic chief looks to bring digital games into classroom
The Washington Post
In a 30-year stint at the helm of the National Geographic Society, Tim Kelly oversaw some of the former nonprofit organization’s boldest attempts to expand beyond its roots as a scientific and education institution, creating the organization’s Emmy-winning television and film divisions. Three years after he left, his next project veers into different territory; trying to bring video games into the classroom.
Nintendo names 65-year-old human resources head as president
Nintendo Co. promoted a 65-year-old human resources executive to lead the company’s push into smartphone gaming and development of a new console as president. Tatsumi Kimishima will succeed the late Satoru Iwata, the company said Sept. 14. Kimishima has worked for Pokemon Co. and was chief executive officer of Nintendo of America Inc., where he oversaw the U.S. introduction of the Wii console and the 3DS handheld device.
How video games have become the perfect storytelling medium
If you grabbed a copy of Until Dawn for your PlayStation 4 recently, you've already delved into the game, as well as the game's involved story. Although other games have embraced video games as storytelling devices, Until Dawn takes it a step further, using the butterfly effect and letting you know exactly when and how your choices within the game affect outcomes. This isn't a new concept, of course, but with the big push Sony gave for Until Dawn, it's an example of a growing trend of how developers embrace video games as mediums for telling stories.
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