This message contains images. If you don't see images, click here to view.
Advertise in this news brief.

Text Version    RSS    Subscribe    Unsubscribe    Archive    Media Kit 29 October 2014

Home   Join   About   Contact          

MS in Computer Game Development

Take your game development career to new levels with our multidisciplinary Master's program.


Webinar Wednesday for 5 November Discusses Game Industry Audits
The Webinar Wednesday for 5 November features Ceder Boschan and her firm Green Hossan using her 13 years of experience to discuss audits in the game industry. Cedar will also share examples of actual audit findings that have empowered her clients to renegotiate, make better business decisions and, of course, to recover unpaid royalties due. To register for the webinar, click here.

The IGDA hosts weekly webinars surrounding topics in the game industry. Topics rotate every week. To know about or register for future webinar topics, a calendar is kept here and recordings of past webinars can be found here.
   Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Event Highlight: MIGS (10-11 November, Montreal, Canada): IGDA Members save 30%
The Montreal International Games Summit is less than a month away and we’re here to tell you it’s a great event. The event is celebrating its tenth year and is looking to be one of the biggest so far. According to Serge Landry, "Since it has become the biggest event for professionals in the video game industry on the East Coast of North America. It is increasingly diverse and there now hosts companies like AAA independent development studios in order to be as inclusive as well as representative as possible of the industry… you get [to show your game] live among people and will pique their interest, put a face to the name of the studio and develop the network!" Guests to the event include professionals like Marty O’Donnel and Brandon Beck.

IGDA members can save 30%! Click here for details. Register for MIGS at

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Please Contribute to the Developer Economic Survey from VisionMobile
Developer Economics
Developer Economics is VisionMobile's leading research program, tracking global trends on the app economy and mobile developers. The group just launched a new Developer Economics survey, aimed at mobile and IoT developers. We'd like to invite you to take part in this 10-minute survey and contribute to this freely available knowledge base. Respondents can also enter a draw for some cool prizes, including handsets and some cool gadgets.

The survey tracks the most important metrics for mobile developers, including platform mindshare, app categories and tools, revenues and revenue models — and many more. The key findings from each survey are published in the form of freely available research reports.

You can access the survey here. The key findings from the survey will become available as a free research report in February 2015.

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article


Perspectives Highlight: Women in Games Profile: Louwrisa Blaauw
Currently a senior animator at Sea Monster Entertainment, Louwrisa Blaauw moved to Cape Town, South Africa eight years ago from a small farm town. Since then, she has worked on such projects as Houzz-it, a serious game focused on demystifying the world of real estate, and BBC TV series Melody.

Read Louwrisa's entire profile here.

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Event Highlight: 18th D.I.C.E. Awards — Submissions Open
The Academy of Interactive Arts & Sciences (AIAS), the video games industry’s professional trade organization representing 22,000+ development and creative membership of the video game industry, has opened submissions for the 18th D.I.C.E. Awards (#DICEAwards).

To be eligible for submission, a game must have been released to the public between 1 Jan. and 31 Dec. 2014 (except for Online Game of the Year, which celebrates the online gameplay experiences past their initial release due to excellent developer support through the significant addition of new and exciting content). Deadline for submission is Monday, 1 December. For the complete list of categories and to download a submission packet, visit

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Art of Game Design - New Edition!

This new edition presents the fundamentals of game design from one of the world’s top game designers, Jesse Schell. It demonstrates how the principles of psychology used in board games and athletic games also work in video games. The author provides 100+ sets of questions to ask in order to improve your game design.

NXA Studios Celebrates 3 Years of Rapid Growth!
Dwayne Mason, NXA Studios
NXA Studios is an Art Outsourcing company that has focused its efforts directly and exclusively on providing top quality art design and production services for the Interactive Entertainment Industry.

While some outsource vendors may have aspirations to become the largest in the industry - and others may try to become game developers themselves - NXA Studios set out from Day One to become only mid-sized in terms of overall headcount, but to be considered super-sized in terms of Quality and Reliability!

Share this article:  
Promoted by Dwayne Mason, NXA Studios

IGDA Scholars: Where are they Now? — GDC 2015 Application Open
The IGDA and the IGDA Scholarship Committee are delighted to announce that the 2015 IGDA Scholarship Program is now accepting applications for the Game Developers Conference (GDC) in 2015. The program is open to all students and recent graduates in fields related to game development. Applications should be submitted by 2 December 2014, please see here for further information. The application itself can be found here.

If you’re interested in what the program is like, check out this profile on Adam Green, who was a 2011 IGDA Scholar. "When I applied for the IGDA Scholarship program I was in the early stages of launching an iPhone Promotional service called ‘Daily App Dream’, he said. "I’d raised some money from a venture capitalist to market the platform to consumers, which had gotten the platform a decent amount of traction in terms of downloads. In terms of apps to promote, however, I had lined up most of the prior deals with developers through my UK network of contacts, and really if I wanted the business to grow, then I had to expand this contact base. The IGDA Scholarship to GDC allowed me not only a great way of reducing the cost of the trip over to the US a little, but also provided a host of opportunities for prominent introductions and mentors to point me in the right direction." You can read the entire profile here.

GDC will take place 2-6 March 2015 at the Moscone Center in San Francisco, US. The world's largest and longest-running professionals-only game industry event features over 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. Awarded to the best and brightest students in game development disciplines, the IGDA Scholars program gives recipients an unforgettable experience including an all-access pass, industry mentorship, and local studio tours.

You can learn more about the program, its history and find out how to apply here. Please help us spread the word about this excellent opportunity for students from around the world by following and retweeting us on Twitter.

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Upcoming Events
  • Chartboost Connect Melbourne (30 October, Melbourne, AUS)
  • GDC Next (3-4 November, Los Angeles, US):
    IGDA members save 10 percent on All Access, GDC Next or ADC Passes, limited to 100 people
  • MIGS (10-11 November, Montreal, Canada):
    IGDA members save 30 percent
  • Casual Connect Belgrade (10-12 November, Belgrade, Serbia)
  • PRACTICE (14-15 November, Brooklyn (NYC), US):
    IGDA Members save $50
  • SkillCon (26 December-2 January, Las Vegas, US)
  • Pocket Gamer Connects (13-14 January, London, England):
    IGDA Members save 25 percent
  • D.I.C.E. Summit (3-5 February, Las Vegas, US):
    IGDA Member discount incoming

Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article


"BOOM Library sound effects are the first choice when it comes to game sounds. What our customers love about our SFX:

- "incredibly well recorded"
- "this material is definitely inspiring"
- "best in the business"
- "excellent, excellent quality"

Convince yourself and visit
Get 20% off with the code IGDA20"
Level Up in Game Design

Are you ready to jump in and learn to create games?
Get hands-on experience collaborating with other students to produce games under the guidance of leading industry professionals in the San Francisco Bay Area—the epicenter of game development. Apply now to Academy of Art University's School of Game Design!
FRIMA goes Procedural with Houdini

FRIMA recently brought procedural generation of game content into their production pipeline by using Houdini to generate geometry, animation, game assets and game levels. Houdini’s node-based workflow has given them the tools to work through a wide range of game production challenges.

Event Highlight: Pocket Gamer Connection (14-15 January, London, UK): IGDA Members save 20%
Created and curated by the team behind Pocket Gamer and Pocket Gamer Biz, over 100 speakers from the leading mobile gaming companies will be coming along to share their wisdom. Held on 13-14 January in London, attendees will be able to listen to industry leaders like Rami Ishmail (Vlambeer) and Barry Meade (Fireproof Studios).

For more information and for a 20% IGDA Member discount, click here.

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Music and Moving Images Conference Call for Papers
The annual conference, Music and the Moving Image, encourages submissions from scholars and practitioners that explore the relationship between music, sound, and the entire universe of moving images (film, television, video games, mobile devices, internet, and interactive performance) through paper presentations.

This year’s conference will include a keynote speech by Siu-Lan Tan (The Psychology of Music in Multimedia), Prof. of Psychology, Kalamazoo College. We invite abstracts that focus on the role and function of psychology of perception in music for the moving image. The Program Committee includes Danijela Kulezic-Wilson (The Musicality of Narrative Film — forthcoming in Palgrave Macmillan), Mark Evans (Series Editor: Genre, Music & Sound for Equinox Publishing), Miguel Mera (author of European Film Music, Mychael Danna's The Ice Storm: A Film Score Guide​; composer of Little Ashes), and coeditors of Music and the Moving Image, Gillian B. Anderson (Haexan; Pandora’s Box; Composing for the Cinema, Music for Silent Film 1892-1929: A Guide); and NYU faculty, Ron Sadoff (The Moon and the Son: An Imagined Conversation; Chuck Jones: Memories of Childhood). The conference will run a few days before the NYU/ASCAP Film Scoring Workshop in Memory of Buddy Baker (3-12 June 2015).

Learn more about the Conference here. To submit a paper, abstracts or synopses of papers (250 words) should be emailed to no later than 15 December 2014.

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Miss an issue of IGDA Insider? Click here to visit the Insider archive page.

Global Game Jam Location Registration Now Online
Global Game Jam
Game Jams have become a regular festival for the game industry, and the Global Game Jam is the largest around. Teams from around the world gather for one weekend to create games around a specific theme. A lot of the games end up becoming prototypes developers later on.

Registration for Global Game Jam 2015 sites is now live. Sign up here and make amazing games!

Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article


The science of fear: How to measure scares in gaming
From the lackluster scares of "Resident Evil 5" to looping dread of "P.T.," fluctuations in the quality of horror games have made the genre a notoriously unreliable venture. But what if you could ensure your video game would feature genuine scares? As part of a preliminary push toward finding an answer to this question, British game studio Supermassive Games is experimenting with technology originally used to measure stress levels in children with epilepsy.
Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

How the new Steam doubled a 1-year-old game's daily revenue
It’s been a month since Steam’s game discovery systems got a major overhaul, and this is the impact that it’s had on "Desktop Dungeons."
Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

Google enhances games-related searches
Google Search now recognizes video games and has added a new Knowledge Graph panel on the right-hand side of search results that provides more detailed information about a game being searched for. The additional information includes a game's initial release date, what platforms it is available on, who developed and published it, and the game's review scores — if available.
Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

After unclear Tweet, Adobe issues resounding anti-GamerGate statement
Ars Technica
On Oct. 28, software-maker Adobe took to its official blog to respond to a week-old brouhaha involving GamerGate, ultimately distancing itself from "bullying" associated with the anonymous hashtag. One week ago, a post from the company's official Twitter feed launched Adobe into the GamerGate maelstrom, and the post came "because it appears that our silence is causing more harm than good," Adobe wrote.
Share this article:   Share on FacebookTwitterShare on LinkedinE-mail article

IGDA Insider
Colby Horton, Vice President of Publishing, MultiView 469.420.2601
Download media kit

Ross Lancaster, Senior Content Editor, MultiView, 469.420.2697  
Contribute news

Alexander Bevier, Editor, IGDA 

Tristin Hightower, Editor, IGDA 

Be sure to add us to your address book or safe sender list so our emails get to your inbox. Learn how.

This edition of the IGDA Insider was sent to ##Email##. To unsubscribe, click here. Did someone forward this edition to you? Subscribe here -- it's free!

Recent issues

7701 Las Colinas Ridge, Ste. 800, Irving, TX 75063