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The Montreal International Game Summit brings together hundreds of international experts to one of the largest hubs of video games development in the world so that they can share their knowledge with the local and international developers attending the event.
Learn from the experts during conference sessions, masterclasses and one-on-one coaching sessions before rubbing shoulders with them during the MIGS networking cocktails and other special events over the 2 days.
Gamerome, taking place from November 21-23, 2018 in Rome, Italy, is a developer-centric platform focused on networking and knowledge interchange. The event features a full program of talks, panels and fireside chats, along with competitions, matchmaking, a game developers showcase featuring the brightest creators, a game jam and leisure activities. Gamerome will explore the many facets of the current global games market, thanks to the help of international speakers coming from the indie and Triple AAA industry. The audience will be engaged in many interesting ways, while gaining insights on themes related to art, technologies, business development and approaching new trends such as diversity, IA, eSports and blockchain.
The Pitch and Match system will directly connect developers to high-profile investors and decision makers. Gamerome is posed to be the ideal place for developers looking for mentorship, direction and publishing deal opportunities, thanks to its program of initiatives and meetings tailored to the needs of beginners to intermediate game developers. The Rome Developers Conference offers the unique opportunity to speak to industry legends and learn from their insights, building a close personal relationship between all of its attendants, while encouraging the rise of new business opportunities.
Gamerome is closely related to the Italian chapter of Women in Games, founded by Gamerome’s Event Director Micaela Romanini. WIG Italy is a non-profit organization, focused on improving diversity in the Italian video games industry; its mission is to duplicate the number of female professional in the field in the next 10 years.
IGDA members save 30% on Gamerome tickets. Click here to register now! Visit the IGDA member benefits details page (requires log in) to access discount information.
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Everybody in the Baltic region knows about GameOn - the Games Culture Convention, and to accommodate game industry professionals’ need for more business activities, this year’s mission is to take the event international.
Attend the two-day conference with a keynote by Rami Ismail, and other international speakers from Guerrilla Games, Google, Unity, 11 bit studios and many more. This is flanked by The Indie Town, that will host game dev studios from the Baltics, Belarus, Ukraine, Poland, Germany, Greece and more. Already 30 teams have signed up to present fresh and exciting games and more will follow!
Click here to register. Business ticket holders receive full event access, MeetToMatch access, a networking event on Friday evening, and the crown jewel on Saturday: GameOn Live games music orchestra with special guest, Austin Wintory. Early bird tickets will be available until September 23rd, so do not miss your chance to attend the Baltics’ number one games event in Vilnius, Lithuania.
IGDA members save 10% on tickets. Visit the IGDA member benefits details page (requires log in) to access discount information.
On November 27-28, 2018, players from across the digital tv ecosystem including broadcasters, OTT, and content owners will gather at the Inmarsat in London for the OTTtv World Summit! This is the only global event that looks at OTT video services from strategic and practical aspects and attracts high profile speakers from leading OTT service providers, broadcasters and telecom companies.
This is a one stop shop for both those who are already in the market and those wanting to disrupt it.
What are the major industry issues being addressed?
- Market trends: Is the consumer too spoilt for choice?
- A question of sport: What can we take away from the disruptors?
- Innovation: What strategic and technology innovations do you have to watch out for?
- Personalisation: When do the efforts to personalise outweigh the return?
- Organisational agility: How adaptable is your team to change?
- Partnerships: How do you juggle your independent ventures with your joint?
- Choosing the right business model: Are you currently missing a trick?
View Agenda Here
Speakers Include:
- Will Ennett, Head of Pay TV, TalkTalk
- Heather Killen, CEO, Horse & Country TV
- Kelly McAree, Head of Proposition, Now TV
- Dauvignas Liberis, Head of TV Digital, Viaplay
- Tom Middleditch, Head of Digital, Elevnsports
- Emmi Vianionpaa, Director of Pay TV, C More
- Henrik Eklund, CEO, Newstag
- Nick Walters, CEO, Hopster
- Benjamin Rosenberg, Senior Distribution Manager, BBC
View all Speakers Here
IGDA members save 15% on tickets to OTTtv World Summit. Visit the IGDA member benefits details page (requires log in) to access discount information.
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AdColony first started working with Moat in 2015 to help advertisers gain greater insight into viewability. Since then we’ve continued our collaboration with Moat, now part of the Oracle Data Cloud, to showcase other key metrics that play into the larger “ad quality” discussion. Read more about our viewability benchamarks with MOAT, DV and IAS here.
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Following the successful of our Esports Asia Summit in May, and given the recent regulatory changes around esports, the Esports North Asia Summit will bring together senior executives and key stakeholders on 4-5 December in Chiba, Japan.
The Esports North Asia Summit will focus on:
- Esports and the Olympics - a commercial game changer for the industry?
- Unlocking the commercial potential of esports for North Asia
- Hearing from Japan’s biggest game developers on their esports strategies and business models
- PC games vs. video games in esports - contextualized for Japan
- Facilitating strong esports growth in the mature Japanese gaming market
- Non-endemic marketing in esports
- Integrating traditional sports with esports - live perspectives from the biggest sporting franchises around the world
- Driving infrastructure growth, broadcasting revenue and tourism via esports
The first and only esports B2B-focused event in Japan, the Esports North Asia Summit will draw delegates from Japan and the rest of the world together over two days to learn, network and engage in strategic business meetings and opportunities for the esports scene in Japan and North Asia.
Click here to register. IGDA members save 10% on registration. Visit the IGDA member benefits details page (requires log in) to access discount information.
Date |
Event |
Location |
1-3 Nov.
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China VR/AR & Visual Entertainment Show (IGDA members save 10%)
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Shanghai, CN |
1-3 Nov.
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WAGE 2018
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Lagos, NG |
2 Nov.
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Game UX & Cognitive Science Masterclass
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San Diego, CA (US) |
2-3 Nov.
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GameOn (IGDA members save 10%)
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Vilnius, LT |
6-7 Nov.
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Asia Esports Forum (IGDA members save 10%)
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Taipei, TW |
8-9 Nov.
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TIFCA’s Immersed 2018 Conference (IGDA members save $100 on Full Registration Tickets)
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Toronto (ON), CA |
9-10 Nov.
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Transformative Technology Conference & Expo (IGDA members save 28% - 44%)
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Palo Alto, US |
12-13 Nov.
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Montreal International Game Summit (IGDA members save 10%)
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17-18 Nov.
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Writers Game (IGDA members save 30%)
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Dublin, IE |
17-18 Nov.
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Games Emerge Conference 2018 (IGDA members get $100 off a full registration ticket)
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Islamabad, PK |
21-23 Nov.
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Gamerome (IGDA members save 30%)
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Rome, IT |
27-28 Nov.
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OTTtv World Summit (IGDA members save 15%)
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London, UK |
4-5 Dec.
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Esports North Asia Summit (IGDA members save 10%)
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Rome, IT |
31 Jan.-03 Feb.
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Gaming Istanbul 2019 (IGDA members save 20%)
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Istanbul, TK |
Click here for discount information (requires log in).
To view all upcoming IGDA and IGDA Partner events, click here.
Twinfinite
The Screen Actor’s Guild – American Federation of Television and Radio Artists has announced a new agreement which will allow those within its union to appear in low-budget an indie video games they otherwise wouldn’t be a part of.
READ MORE
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DePaul is home to a vibrant and active community of gamers. Student organizations like the VR Society and DeFRAG (DePaul Fundamental Research in Academic Gaming), a new Esports Center, monthly indie game symposiums, and visiting speakers from industry allow students to collaborate with both peers and professionals. Learn more here
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Gamasutra
When freemium games started being very successful in the late 2000s, the industry began to need professionals who knew how to run a game informed by data on in-game player behavior. New roles like business performance manager, data scientist, and business intelligence manager were created. Initially, there were no tools and standards, but as the industry matured, so did the practices.
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Venture Beat
In the niche world of celebrity Japanese game designers, Hidetaka “Swery” Suehiro‘s up-and-coming status can seem a bit out of left field for Western audiences. His resume is full of strong titles that just barely skirt under the radar compared to his more recognizable contemporaries, such as a Yoko Taro or Hideo Kojima.
I would say criminally so.
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GamesIndustry.biz
It was the after party of inaugural Central & Eastern European Games Awards (CEEGA), which took place in Poznan earlier this month. After a few disco and pop tunes, hundreds of games devs went wild as Nirvana's 'Smells Like Teen Spirit' blasted through the speakers. A lot of people in the room grew up during the 90s; a time of poverty and hopelessness for the region, this was their anthem.
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PC Games Insider
Since launching the pitch in 2017 The PC Indie Pitch has only gone from strength to strength, in doing so visitng new regions and highlighting some of the most exciting indie games in development. In fact, most recently we headed to Skovde in the Swedish countryside to host The PC Indie Pitch at Sweden Game Arena 2018 and reveal even more undiscovered indie gems.
READ MORE
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