K-12 embraces video games
from District Administration Magazine
Welcome to the second annual game-based learning special report in District Administration. Games continue to grow in popularity in K-12 lessons ranging from science and math to English and social studies. They include alternate reality games that hook students' imaginations and introduce social-emotional learning lessons to help students process feelings and thoughts. In a soon-to-be-released study of eighth-graders in seven states, results reveal that game-based learning can not only engage students, leading them to perform better on assessments, but it can be easily incorporated into lessons.
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