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Robotics in education: Constructing, coding and competing

from Education World

The learning theory of constructionism asserts that people construct mental models to understand the world around them, and that this can be achieved through activities like building, tinkering, playing with components of machines and other systems, and watching how they interact. Seymore Papert introduced this theory in the early 1980's, and around that time, the first educational robotics program emerged, called LOGO, which he also developed. LOGO is actually a programming language he developed that was used to control robot "turtles" — to move them forward and backward a specified distance, turn right or left a specified degree, drop a pen and draw. more


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