The IGDA is still seeking feedback from its members and general community regarding their satisfaction with their local chapter(s) and affiliated special interest groups (SIGs).
The feedback form should take no more than 5 minutes to complete depending on the level of feedback...
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The 2020 IGDA 50+ SIG election has drawn to a close. A special thanks goes out to this year’s candidates who stepped up to run: William Mayfield, David Mullich, and Judy L. Tyler
As of December 10, 2020, your IGDA 50+ SIG Steering Committee consists of William Mayfield,...
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This FREE two day virtual developer tools event is focused on showcasing the tools and best practices that...
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The latest Global Game Developer Competition is here! Gaming studios of all sizes are invited to join Ohayoo's...
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This week’s Black History Month spotlight is on Tony Barnes.
Tony Barnes is a 35 year industry...
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Have you voted yet? Today is the LAST DAY to vote in the IGDA elections – visit the site for more...
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Have you ever been in a design meeting, and someone suggests a change or addition, only for another person to reply, “That would change the whole game!" or "That's not really part of the vision or concept”?
Well, maybe you have, maybe you haven’t. But...
source: Gamasutra
The games industry plays host to a colourful cast of diverse individuals, from artists and coders to narrative designers and studio heads.
The skills to pull off these roles, however, are complex and differing, with each position...
source: PocketGamer.Biz
'Tale of Immortal' is an early access sandbox sim that's only been out a week, but that hasn't stopped it from becoming one of the most popular games on Steam. Earlier today, concurrent players peaked at just over 172,000...
source: PC Gamer
Microsoft has put all the pieces together for the launch of the Xbox Series X except for one. Unfortunately for them, it may be one of the most vital pieces of the entire puzzle. Despite impressive hardware and a massive library of backward compatible classics going back...
source: ScreenRant
Mobile games experienced substantial growth in 2020, with smartphones becoming even more essential devices for communication, entertainment, and even work during the COVID-19 pandemic and lockdowns.
According to GameAnalytics, the number of mobile gamers increased by 46%...
source: GamesIndustry.Biz

The WN Hub is back! From February 8-12, the WN Winter conference will stream lectures with live Q&A sessions...
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Join us online this February 8-12 for Digital Entertainment World 2021! This year, #DEW2021 will explore...
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This free 2-day virtual gaming developer summit will gather thought leaders in the gaming industry to ...
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